- stats sending message.

This commit is contained in:
Christoph Oelckers 2018-03-24 23:16:21 +01:00
parent a33ad3c99e
commit 95d7101e26

View file

@ -306,6 +306,8 @@ void D_DoAnonStats()
t1.detach();
}
void D_ConfirmSendStats()
{
if (sys_statsenabled >= 0)
@ -314,8 +316,18 @@ void D_ConfirmSendStats()
}
// TODO: texts
static const char *const MESSAGE_TEXT = "send stats?";
static const char *const TITLE_TEXT = GAMENAME;
static const char *const MESSAGE_TEXT = "In order to decide where to focus development, the GZDoom team would like to know a little bit about the hardware it is run on.\n" \
"For this we would like to ask you if we may sent three bits of information to gzstats.drdteam.org.\n" \
"The three items we would like to know about are:\n" \
"- Operating system\n" \
"- Number of processor cores\n" \
"- Currently used renderer\n\n" \
"All information sent will be anonymous. We will NOT be sending this information to any third party. It will merely be used for decisionmaking about GZDoom's future development.\n" \
"Data will only be sent at most twice per system, once for the software renderer and once for the hardware renderer.\n" \
"If you are getting this notice more than once per renderer, please let us know on the forums. Thanks!\n\n" \
"May we send this data? If you click 'no', nothing will be sent and you will not be asked again.";
static const char *const TITLE_TEXT = "GZDoom needs your help!";
UCVarValue enabled = { 0 };