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- Fixed: FastProjectile's missile height needs to be initialized to 0.
SVN r3918 (scripting)
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@ -150,6 +150,7 @@ ACTOR RandomSpawner native
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ACTOR FastProjectile native
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ACTOR FastProjectile native
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{
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{
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Projectile
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Projectile
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MissileHeight 0
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}
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}
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// Sector flag setter ------------------------------------------------------
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// Sector flag setter ------------------------------------------------------
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