From 5e184260aca4784323701f3e9baed23b0286cde0 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Sun, 28 Oct 2012 01:26:10 +0000 Subject: [PATCH] - Fixed: FastProjectile's missile height needs to be initialized to 0. SVN r3918 (scripting) --- wadsrc/static/actors/shared/sharedmisc.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/wadsrc/static/actors/shared/sharedmisc.txt b/wadsrc/static/actors/shared/sharedmisc.txt index 6a71025d2..a9ede0245 100644 --- a/wadsrc/static/actors/shared/sharedmisc.txt +++ b/wadsrc/static/actors/shared/sharedmisc.txt @@ -150,6 +150,7 @@ ACTOR RandomSpawner native ACTOR FastProjectile native { Projectile + MissileHeight 0 } // Sector flag setter ------------------------------------------------------