- Remove unused FRICTION definition.

SVN r3479 (trunk)
This commit is contained in:
Randy Heit 2012-03-23 23:27:19 +00:00
parent 0a03676796
commit 45294cd3d3

View file

@ -1572,7 +1572,6 @@ bool P_SeekerMissile (AActor *actor, angle_t thresh, angle_t turnMax, bool preci
// Returns the actor's old floorz. // Returns the actor's old floorz.
// //
#define STOPSPEED 0x1000 #define STOPSPEED 0x1000
#define FRICTION 0xe800
#define CARRYSTOPSPEED (STOPSPEED*32/3) #define CARRYSTOPSPEED (STOPSPEED*32/3)
fixed_t P_XYMovement (AActor *mo, fixed_t scrollx, fixed_t scrolly) fixed_t P_XYMovement (AActor *mo, fixed_t scrollx, fixed_t scrolly)