From 45294cd3d3c0bcb8a2456079a41341e1e772d7d8 Mon Sep 17 00:00:00 2001 From: Randy Heit Date: Fri, 23 Mar 2012 23:27:19 +0000 Subject: [PATCH] - Remove unused FRICTION definition. SVN r3479 (trunk) --- src/p_mobj.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/p_mobj.cpp b/src/p_mobj.cpp index 270637815..53457200d 100644 --- a/src/p_mobj.cpp +++ b/src/p_mobj.cpp @@ -1572,7 +1572,6 @@ bool P_SeekerMissile (AActor *actor, angle_t thresh, angle_t turnMax, bool preci // Returns the actor's old floorz. // #define STOPSPEED 0x1000 -#define FRICTION 0xe800 #define CARRYSTOPSPEED (STOPSPEED*32/3) fixed_t P_XYMovement (AActor *mo, fixed_t scrollx, fixed_t scrolly)