Fixed SDL backend. This project is now Linux capable!

This commit is contained in:
raa-eruanna 2016-09-25 17:40:37 -04:00
parent d91fe1572c
commit 0bc54cbda4

View file

@ -237,7 +237,7 @@ DFrameBuffer *SDLGLVideo::CreateFrameBuffer (int width, int height, bool bgra, b
}
++retry;
fb = static_cast<SDLGLFB *>(CreateFrameBuffer (width, height, fullscreen, NULL));
fb = static_cast<SDLGLFB *>(CreateFrameBuffer (width, height, false, fullscreen, NULL));
}
// fb->SetFlash (flashColor, flashAmount);