gzdoom-gles/src/sound/musicformats/music_cd.cpp

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/*
** music_cd.cpp
**
**---------------------------------------------------------------------------
** Copyright 1999-2003 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
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#include "i_musicinterns.h"
#include "i_cd.h"
#include "files.h"
void CDSong::Play (bool looping, int subsong)
{
m_Status = STATE_Stopped;
m_Looping = looping;
if (m_Track != 0 ? CD_Play (m_Track, looping) : CD_PlayCD (looping))
{
m_Status = STATE_Playing;
}
}
void CDSong::Pause ()
{
if (m_Status == STATE_Playing)
{
CD_Pause ();
m_Status = STATE_Paused;
}
}
void CDSong::Resume ()
{
if (m_Status == STATE_Paused)
{
if (CD_Resume ())
m_Status = STATE_Playing;
}
}
void CDSong::Stop ()
{
if (m_Status != STATE_Stopped)
{
m_Status = STATE_Stopped;
CD_Stop ();
}
}
CDSong::~CDSong ()
{
Stop ();
m_Inited = false;
}
CDSong::CDSong (int track, int id)
{
bool success;
m_Inited = false;
if (id != 0)
{
success = CD_InitID (id);
}
else
{
success = CD_Init ();
}
if (success && (track == 0 || CD_CheckTrack (track)))
{
m_Inited = true;
m_Track = track;
}
}
bool CDSong::IsPlaying ()
{
if (m_Status == STATE_Playing)
{
if (CD_GetMode () != CDMode_Play)
{
Stop ();
}
}
return m_Status != STATE_Stopped;
}
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CDDAFile::CDDAFile (FileReader &reader)
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: CDSong ()
{
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uint32_t chunk;
uint16_t track;
uint32_t discid;
auto endpos = reader.Tell() + reader.GetLength() - 8;
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// I_RegisterSong already identified this as a CDDA file, so we
// just need to check the contents we're interested in.
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reader.Seek(12, FileReader::SeekCur);
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while (reader.Tell() < endpos)
{
reader.Read(&chunk, 4);
if (chunk != (('f')|(('m')<<8)|(('t')<<16)|((' ')<<24)))
{
reader.Read(&chunk, 4);
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reader.Seek(chunk, FileReader::SeekCur);
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}
else
{
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reader.Seek(6, FileReader::SeekCur);
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reader.Read(&track, 2);
reader.Read(&discid, 4);
if (CD_InitID (discid) && CD_CheckTrack (track))
{
m_Inited = true;
m_Track = track;
}
return;
}
}
}