gzdoom-gles/wadsrc/static/zscript/ui/menu/newplayermenu.zs

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/*
** playermenu.cpp
** The player setup menu
**
**---------------------------------------------------------------------------
** Copyright 2001-2010 Randy Heit
** Copyright 2010-2017 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerNameField : OptionMenuItemTextField
{
OptionMenuItemTextField Init(String label)
{
Super.Init(label, "", null);
mEnter = null;
return self;
}
override bool, String GetString (int i)
{
if (i == 0)
{
return true, players[consoleplayer].GetUserName();
;
}
return false, "";
}
override bool SetString (int i, String s)
{
if (i == 0)
{
PlayerMenu.PlayerNameChanged(s);
return true;
}
return false;
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerTeamItem : OptionMenuItemOptionBase
{
OptionMenuItemPlayerTeamItem Init(String label, Name values)
{
Super.Init(label, 'none', values, null , false);
return self;
}
//=============================================================================
override int GetSelection()
{
int Selection = -1;
int cnt = OptionValues.GetCount(mValues);
if (cnt > 0)
{
int myteam = players[consoleplayer].GetTeam();
let f = double(myteam == Team.NoTeam? 0 : myteam + 1);
for(int i = 0; i < cnt; i++)
{
if (f ~== OptionValues.GetValue(mValues, i))
{
Selection = i;
break;
}
}
}
return Selection;
}
override void SetSelection(int Selection)
{
int cnt = OptionValues.GetCount(mValues);
if (cnt > 0)
{
PlayerMenu.TeamChanged(Selection);
}
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerColorItem : OptionMenuItemOptionBase
{
OptionMenuItemPlayerColorItem Init(String label, Name values)
{
Super.Init(label, 'none', values, null , false);
return self;
}
//=============================================================================
override int GetSelection()
{
int Selection = -1;
int cnt = OptionValues.GetCount(mValues);
if (cnt > 0)
{
int mycolorset = players[consoleplayer].GetColorSet();
let f = double(mycolorset);
for(int i = 0; i < cnt; i++)
{
if (f ~== OptionValues.GetValue(mValues, i))
{
Selection = i;
break;
}
}
}
return Selection;
}
override void SetSelection(int Selection)
{
int cnt = OptionValues.GetCount(mValues);
if (cnt > 0)
{
let val = int(OptionValues.GetValue(mValues, Selection));
PlayerMenu.ColorSetChanged(val);
let menu = NewPlayerMenu(Menu.GetCurrentMenu());
if (menu) menu.UpdateTranslation();
}
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerColorSlider : OptionMenuSliderBase
{
int mChannel;
OptionMenuItemPlayerColorSlider Init(String label, int channel)
{
Super.Init(label, 0, 255, 16, false, 'none');
mChannel = channel;
return self;
}
override double GetSliderValue()
{
Color colr = players[consoleplayer].GetColor();
if (mChannel == 0) return colr.r;
else if (mChannel == 1) return colr.g;
else return colr.b;
}
override void SetSliderValue(double val)
{
Color colr = players[consoleplayer].GetColor();
int r = colr.r;
int g = colr.g;
int b = colr.b;
if (mChannel == 0) r = int(val);
else if (mChannel == 1) g = int(val);
else b = int(val);
PlayerMenu.ColorChanged(r, g, b);
let menu = NewPlayerMenu(Menu.GetCurrentMenu());
if (menu) menu.UpdateTranslation();
}
override int Draw(OptionMenuDescriptor desc, int y, int indent, bool selected)
{
int mycolorset = players[consoleplayer].GetColorSet();
if (mycolorset == -1)
{
return super.Draw(desc, y, indent, selected);
}
return indent;
}
override bool Selectable()
{
int mycolorset = players[consoleplayer].GetColorSet();
return (mycolorset == -1);
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerClassItem : OptionMenuItemOptionBase
{
OptionMenuItemPlayerClassItem Init(String label, Name values)
{
Super.Init(label, 'none', values, null , false);
return self;
}
//=============================================================================
override int GetSelection()
{
int Selection = -1;
int cnt = OptionValues.GetCount(mValues);
if (cnt > 0)
{
double f = players[consoleplayer].GetPlayerClassNum();
for(int i = 0; i < cnt; i++)
{
if (f ~== OptionValues.GetValue(mValues, i))
{
Selection = i;
break;
}
}
}
return Selection;
}
override void SetSelection(int Selection)
{
int cnt = OptionValues.GetCount(mValues);
if (cnt > 1)
{
let val = int(OptionValues.GetValue(mValues, Selection));
let menu = NewPlayerMenu(Menu.GetCurrentMenu());
if (menu)
{
menu.PickPlayerClass(val);
PlayerMenu.ClassChanged(val, menu.mPlayerClass);
menu.mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_CLASS, players[consoleplayer].GetPlayerClassNum());
menu.UpdateSkins();
}
}
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerSkinItem : OptionMenuItemOptionBase
{
OptionMenuItemPlayerSkinItem Init(String label, Name values)
{
Super.Init(label, 'none', values, null , false);
return self;
}
//=============================================================================
override int GetSelection()
{
int Selection = 0;
int cnt = OptionValues.GetCount(mValues);
if (cnt > 1)
{
double f = players[consoleplayer].GetSkin();
for(int i = 0; i < cnt; i++)
{
if (f ~== OptionValues.GetValue(mValues, i))
{
Selection = i;
break;
}
}
}
return Selection;
}
override void SetSelection(int Selection)
{
int cnt = OptionValues.GetCount(mValues);
if (cnt > 1)
{
let val = int(OptionValues.GetValue(mValues, Selection));
let menu = NewPlayerMenu(Menu.GetCurrentMenu());
PlayerMenu.SkinChanged(val);
if (menu)
{
menu.mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_SKIN, val);
menu.UpdateTranslation();
}
}
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerGenderItem : OptionMenuItemOptionBase
{
OptionMenuItemPlayerGenderItem Init(String label, Name values)
{
Super.Init(label, 'none', values, null , false);
return self;
}
//=============================================================================
override int GetSelection()
{
return players[consoleplayer].GetGender();
}
override void SetSelection(int Selection)
{
PlayerMenu.GenderChanged(Selection);
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemAutoaimSlider : OptionMenuSliderBase
{
OptionMenuItemAutoaimSlider Init(String label)
{
Super.Init(label, 0, 35, 1, false, 'none');
return self;
}
override double GetSliderValue()
{
return players[consoleplayer].GetAutoaim();
}
override void SetSliderValue(double val)
{
PlayerMenu.AutoaimChanged(val);
}
}
//=============================================================================
//
//
//
//=============================================================================
class OptionMenuItemPlayerSwitchOnPickupItem : OptionMenuItemOptionBase
{
OptionMenuItemPlayerSwitchOnPickupItem Init(String label, Name values)
{
Super.Init(label, 'none', values, null , false);
return self;
}
//=============================================================================
override int GetSelection()
{
return players[consoleplayer].GetNeverSwitch()? 1:0;
}
override void SetSelection(int Selection)
{
PlayerMenu.SwitchOnPickupChanged(Selection);
}
}
//=============================================================================
//
//
//
//=============================================================================
class NewPlayerMenu : OptionMenu
{
protected native static void UpdateColorsets(PlayerClass cls);
protected native static void UpdateSkinOptions(PlayerClass cls);
PlayerClass mPlayerClass;
int mRotation;
PlayerMenuPlayerDisplay mPlayerDisplay;
const PLAYERDISPLAY_X = 170;
const PLAYERDISPLAY_Y = 60;
const PLAYERDISPLAY_W = 144;
const PLAYERDISPLAY_H = 160;
const PLAYERDISPLAY_SPACE = 180;
override void Init(Menu parent, OptionMenuDescriptor desc)
{
Super.Init(parent, desc);
let BaseColor = gameinfo.gametype == GAME_Hexen? 0x200000 : 0x000700;
let AddColor = gameinfo.gametype == GAME_Hexen? 0x800040 : 0x405340;
mPlayerDisplay = new("PlayerMenuPlayerDisplay");
mPlayerDisplay.init(BaseColor, AddColor);
PickPlayerClass();
PlayerInfo p = players[consoleplayer];
mRotation = 0;
mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_ROTATION, 0);
mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_MODE, 1);
mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_TRANSLATE, 1);
mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_CLASS, p.GetPlayerClassNum());
UpdateSkins();
}
override int GetIndent()
{
return Super.GetIndent() - 75*CleanXfac_1;
}
//=============================================================================
//
//
//
//=============================================================================
void UpdateTranslation()
{
Translation.SetPlayerTranslation(TRANSLATION_Players, MAXPLAYERS, consoleplayer, mPlayerClass);
}
//=============================================================================
//
//
//
//=============================================================================
static int GetPlayerClassIndex(int pick = -100)
{
int pclass = 0;
// [GRB] Pick a class from player class list
if (PlayerClasses.Size () > 1)
{
pclass = pick == -100? players[consoleplayer].GetPlayerClassNum() : pick;
if (pclass < 0)
{
pclass = (MenuTime() >> 7) % PlayerClasses.Size ();
}
}
return pclass;
}
//=============================================================================
//
//
//
//=============================================================================
void PickPlayerClass(int pick = -100)
{
let PlayerClassIndex = GetPlayerClassIndex(pick);
mPlayerClass = PlayerClasses[PlayerClassIndex];
UpdateColorsets(mPlayerClass);
UpdateSkinOptions(mPlayerClass);
UpdateTranslation();
}
//=============================================================================
//
//
//
//=============================================================================
void UpdateSkins()
{
PlayerInfo p = players[consoleplayer];
if (mPlayerClass != NULL && !(GetDefaultByType (mPlayerClass.Type).bNoSkin) && p.GetPlayerClassNum() != -1)
{
mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_SKIN, p.GetSkin());
}
UpdateTranslation();
}
//=============================================================================
//
//
//
//=============================================================================
override bool OnUIEvent(UIEvent ev)
{
if (ev.Type == UIEvent.Type_Char && ev.KeyChar == 32)
{
// turn the player sprite around
mRotation = 8 - mRotation;
mPlayerDisplay.SetValue(ListMenuItemPlayerDisplay.PDF_ROTATION, mRotation);
return true;
}
return Super.OnUIEvent(ev);
}
//=============================================================================
//
//
//
//=============================================================================
override void Ticker()
{
mPlayerDisplay.Ticker();
}
//=============================================================================
//
//
//
//=============================================================================
override void Drawer()
{
Super.Drawer();
mPlayerDisplay.Drawer(false);
int x = screen.GetWidth()/(CleanXfac_1*2) + PLAYERDISPLAY_X + PLAYERDISPLAY_W/2;
int y = PLAYERDISPLAY_Y + PLAYERDISPLAY_H + 5;
String str = Stringtable.Localize("$PLYRMNU_PRESSSPACE");
screen.DrawText (NewSmallFont, Font.CR_GOLD, x - NewSmallFont.StringWidth(str)/2, y, str, DTA_VirtualWidth, CleanWidth_1, DTA_VirtualHeight, CleanHeight_1, DTA_KeepRatio, true);
str = Stringtable.Localize(mRotation ? "$PLYRMNU_SEEFRONT" : "$PLYRMNU_SEEBACK");
y += NewSmallFont.GetHeight();
screen.DrawText (NewSmallFont, Font.CR_GOLD,x - NewSmallFont.StringWidth(str)/2, y, str, DTA_VirtualWidth, CleanWidth_1, DTA_VirtualHeight, CleanHeight_1, DTA_KeepRatio, true);
}
}