mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-17 18:10:57 +00:00
800 lines
21 KiB
C++
800 lines
21 KiB
C++
|
/*
|
||
|
** music_fluidsynth_mididevice.cpp
|
||
|
** Provides access to FluidSynth as a generic MIDI device.
|
||
|
**
|
||
|
**---------------------------------------------------------------------------
|
||
|
** Copyright 2010 Randy Heit
|
||
|
** All rights reserved.
|
||
|
**
|
||
|
** Redistribution and use in source and binary forms, with or without
|
||
|
** modification, are permitted provided that the following conditions
|
||
|
** are met:
|
||
|
**
|
||
|
** 1. Redistributions of source code must retain the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer.
|
||
|
** 2. Redistributions in binary form must reproduce the above copyright
|
||
|
** notice, this list of conditions and the following disclaimer in the
|
||
|
** documentation and/or other materials provided with the distribution.
|
||
|
** 3. The name of the author may not be used to endorse or promote products
|
||
|
** derived from this software without specific prior written permission.
|
||
|
**
|
||
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
**---------------------------------------------------------------------------
|
||
|
**
|
||
|
*/
|
||
|
|
||
|
#ifdef HAVE_FLUIDSYNTH
|
||
|
|
||
|
// HEADER FILES ------------------------------------------------------------
|
||
|
|
||
|
#include "i_musicinterns.h"
|
||
|
#include "templates.h"
|
||
|
#include "doomdef.h"
|
||
|
#include "m_swap.h"
|
||
|
#include "w_wad.h"
|
||
|
#include "v_text.h"
|
||
|
|
||
|
// MACROS ------------------------------------------------------------------
|
||
|
|
||
|
// TYPES -------------------------------------------------------------------
|
||
|
|
||
|
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
|
||
|
|
||
|
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
|
||
|
|
||
|
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
|
||
|
|
||
|
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
|
||
|
|
||
|
EXTERN_CVAR(String, snd_midipatchset)
|
||
|
|
||
|
// PRIVATE DATA DEFINITIONS ------------------------------------------------
|
||
|
|
||
|
// PUBLIC DATA DEFINITIONS -------------------------------------------------
|
||
|
|
||
|
CUSTOM_CVAR(Float, fluid_gain, 0.5, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||
|
{
|
||
|
if (self < 0)
|
||
|
self = 0;
|
||
|
else if (self > 10)
|
||
|
self = 10;
|
||
|
else if (currSong != NULL)
|
||
|
currSong->FluidSettingNum("synth.gain", self);
|
||
|
}
|
||
|
|
||
|
CUSTOM_CVAR(Bool, fluid_reverb, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||
|
{
|
||
|
if (currSong != NULL)
|
||
|
currSong->FluidSettingStr("synth.reverb.active", self ? "yes" : "no");
|
||
|
}
|
||
|
|
||
|
CUSTOM_CVAR(Bool, fluid_chorus, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||
|
{
|
||
|
if (currSong != NULL)
|
||
|
currSong->FluidSettingStr("synth.chorus.active", self ? "yes" : "no");
|
||
|
}
|
||
|
|
||
|
CUSTOM_CVAR(Int, fluid_voices, 32, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||
|
{
|
||
|
if (self < 16)
|
||
|
self = 16;
|
||
|
else if (self > 4096)
|
||
|
self = 4096;
|
||
|
else if (currSong != NULL)
|
||
|
currSong->FluidSettingInt("synth.polyphony", self);
|
||
|
}
|
||
|
|
||
|
CUSTOM_CVAR(Int, fluid_interp, FLUID_INTERP_LINEAR, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||
|
{
|
||
|
// Values are: 0 = FLUID_INTERP_NONE
|
||
|
// 1 = FLUID_INTERP_LINEAR
|
||
|
// 2 = FLUID_INTERP_4THORDER (the FluidSynth default)
|
||
|
// 3 = FLUID_INTERP_7THORDER
|
||
|
if (self < FLUID_INTERP_NONE)
|
||
|
self = FLUID_INTERP_NONE;
|
||
|
else if (self > FLUID_INTERP_HIGHEST)
|
||
|
self = FLUID_INTERP_HIGHEST;
|
||
|
else if (currSong != NULL)
|
||
|
currSong->FluidSettingInt("synth.interpolation", self);
|
||
|
}
|
||
|
|
||
|
// CODE --------------------------------------------------------------------
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice Constructor
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
FluidSynthMIDIDevice::FluidSynthMIDIDevice()
|
||
|
{
|
||
|
Stream = NULL;
|
||
|
Tempo = 0;
|
||
|
Division = 0;
|
||
|
Events = NULL;
|
||
|
Started = false;
|
||
|
FluidSynth = NULL;
|
||
|
FluidSettings = new_fluid_settings();
|
||
|
if (FluidSettings == NULL)
|
||
|
{
|
||
|
printf("Failed to create FluidSettings.\n");
|
||
|
return;
|
||
|
}
|
||
|
fluid_settings_setnum(FluidSettings, "synth.gain", fluid_gain);
|
||
|
fluid_settings_setstr(FluidSettings, "synth.reverb.active", fluid_reverb ? "yes" : "no");
|
||
|
fluid_settings_setstr(FluidSettings, "synth.chorus.active", fluid_chorus ? "yes" : "no");
|
||
|
fluid_settings_setint(FluidSettings, "synth.polyphony", fluid_voices);
|
||
|
FluidSynth = new_fluid_synth(FluidSettings);
|
||
|
if (FluidSynth == NULL)
|
||
|
{
|
||
|
Printf("Failed to create FluidSynth.\n");
|
||
|
return;
|
||
|
}
|
||
|
if (FLUID_FAILED == fluid_synth_set_interp_method(FluidSynth, -1, fluid_interp))
|
||
|
{
|
||
|
Printf("Failed to set interpolation method %d.\n", *fluid_interp);
|
||
|
}
|
||
|
if (0 == LoadPatchSets(snd_midipatchset))
|
||
|
{
|
||
|
#ifdef unix
|
||
|
// This is the standard location on Ubuntu.
|
||
|
if (0 == LoadPatchSets("/usr/share/sounds/sf2/FluidR3_GS.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2"))
|
||
|
{
|
||
|
#endif
|
||
|
Printf("Failed to load any MIDI patches.\n");
|
||
|
delete_fluid_synth(FluidSynth);
|
||
|
FluidSynth = NULL;
|
||
|
#ifdef unix
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice Destructor
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
FluidSynthMIDIDevice::~FluidSynthMIDIDevice()
|
||
|
{
|
||
|
Close();
|
||
|
if (FluidSynth != NULL)
|
||
|
{
|
||
|
delete_fluid_synth(FluidSynth);
|
||
|
}
|
||
|
if (FluidSettings != NULL)
|
||
|
{
|
||
|
delete_fluid_settings(FluidSettings);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: Open
|
||
|
//
|
||
|
// Returns 0 on success.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
|
||
|
{
|
||
|
if (FluidSynth == NULL)
|
||
|
{
|
||
|
return 2;
|
||
|
}
|
||
|
Stream = GSnd->CreateStream(FillStream, int(44100 / 4) * 4,
|
||
|
SoundStream::Float, 44100, this);
|
||
|
if (Stream == NULL)
|
||
|
{
|
||
|
return 2;
|
||
|
}
|
||
|
|
||
|
fluid_synth_system_reset(FluidSynth);
|
||
|
Callback = callback;
|
||
|
CallbackData = userdata;
|
||
|
Tempo = 500000;
|
||
|
Division = 100;
|
||
|
CalcTickRate();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: Close
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::Close()
|
||
|
{
|
||
|
if (Stream != NULL)
|
||
|
{
|
||
|
delete Stream;
|
||
|
Stream = NULL;
|
||
|
}
|
||
|
Started = false;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: IsOpen
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
bool FluidSynthMIDIDevice::IsOpen() const
|
||
|
{
|
||
|
return Stream != NULL;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: GetTechnology
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::GetTechnology() const
|
||
|
{
|
||
|
return MOD_SWSYNTH;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: SetTempo
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::SetTempo(int tempo)
|
||
|
{
|
||
|
Tempo = tempo;
|
||
|
CalcTickRate();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: SetTimeDiv
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::SetTimeDiv(int timediv)
|
||
|
{
|
||
|
Division = timediv;
|
||
|
CalcTickRate();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: CalcTickRate
|
||
|
//
|
||
|
// Tempo is the number of microseconds per quarter note.
|
||
|
// Division is the number of ticks per quarter note.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::CalcTickRate()
|
||
|
{
|
||
|
SamplesPerTick = 44100 / (1000000.0 / Tempo) / Division;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: Resume
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::Resume()
|
||
|
{
|
||
|
if (!Started)
|
||
|
{
|
||
|
if (Stream->Play(true, 1))
|
||
|
{
|
||
|
Started = true;
|
||
|
return 0;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: Stop
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::Stop()
|
||
|
{
|
||
|
if (Started)
|
||
|
{
|
||
|
Stream->Stop();
|
||
|
Started = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: StreamOutSync
|
||
|
//
|
||
|
// This version is called from the main game thread and needs to
|
||
|
// synchronize with the player thread.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::StreamOutSync(MIDIHDR *header)
|
||
|
{
|
||
|
CritSec.Enter();
|
||
|
StreamOut(header);
|
||
|
CritSec.Leave();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: StreamOut
|
||
|
//
|
||
|
// This version is called from the player thread so does not need to
|
||
|
// arbitrate for access to the Events pointer.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::StreamOut(MIDIHDR *header)
|
||
|
{
|
||
|
header->lpNext = NULL;
|
||
|
if (Events == NULL)
|
||
|
{
|
||
|
Events = header;
|
||
|
NextTickIn = SamplesPerTick * *(DWORD *)header->lpData;
|
||
|
Position = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
MIDIHDR **p;
|
||
|
|
||
|
for (p = &Events; *p != NULL; p = &(*p)->lpNext)
|
||
|
{ }
|
||
|
*p = header;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: PrepareHeader
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::PrepareHeader(MIDIHDR *header)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: UnprepareHeader
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::UnprepareHeader(MIDIHDR *header)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: FakeVolume
|
||
|
//
|
||
|
// Since the FluidSynth output is rendered as a normal stream, its volume is
|
||
|
// controlled through the GSnd interface, not here.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
bool FluidSynthMIDIDevice::FakeVolume()
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: NeedThreadedCallabck
|
||
|
//
|
||
|
// FluidSynth can service the callback directly rather than using a separate
|
||
|
// thread.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
bool FluidSynthMIDIDevice::NeedThreadedCallback()
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: Pause
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
bool FluidSynthMIDIDevice::Pause(bool paused)
|
||
|
{
|
||
|
if (Stream != NULL)
|
||
|
{
|
||
|
return Stream->SetPaused(paused);
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: PrecacheInstruments
|
||
|
//
|
||
|
// Each entry is packed as follows:
|
||
|
// Bits 0- 6: Instrument number
|
||
|
// Bits 7-13: Bank number
|
||
|
// Bit 14: Select drum set if 1, tone bank if 0
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::PrecacheInstruments(const WORD *instruments, int count)
|
||
|
{
|
||
|
#if 0
|
||
|
for (int i = 0; i < count; ++i)
|
||
|
{
|
||
|
Renderer->MarkInstrument((instruments[i] >> 7) & 127, instruments[i] >> 14, instruments[i] & 127);
|
||
|
}
|
||
|
Renderer->load_missing_instruments();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: HandleEvent
|
||
|
//
|
||
|
// Translates a MIDI event into FluidSynth calls.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::HandleEvent(int status, int parm1, int parm2)
|
||
|
{
|
||
|
int command = status & 0xF0;
|
||
|
int channel = status & 0x0F;
|
||
|
|
||
|
switch (command)
|
||
|
{
|
||
|
case MIDI_NOTEOFF:
|
||
|
fluid_synth_noteoff(FluidSynth, channel, parm1);
|
||
|
break;
|
||
|
|
||
|
case MIDI_NOTEON:
|
||
|
fluid_synth_noteon(FluidSynth, channel, parm1, parm2);
|
||
|
break;
|
||
|
|
||
|
case MIDI_POLYPRESS:
|
||
|
break;
|
||
|
|
||
|
case MIDI_CTRLCHANGE:
|
||
|
fluid_synth_cc(FluidSynth, channel, parm1, parm2);
|
||
|
break;
|
||
|
|
||
|
case MIDI_PRGMCHANGE:
|
||
|
fluid_synth_program_change(FluidSynth, channel, parm1);
|
||
|
break;
|
||
|
|
||
|
case MIDI_CHANPRESS:
|
||
|
fluid_synth_channel_pressure(FluidSynth, channel, parm1);
|
||
|
break;
|
||
|
|
||
|
case MIDI_PITCHBEND:
|
||
|
fluid_synth_pitch_bend(FluidSynth, channel, (parm1 & 0x7f) | ((parm2 & 0x7f) << 7));
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: PlayTick
|
||
|
//
|
||
|
// event[0] = delta time
|
||
|
// event[1] = unused
|
||
|
// event[2] = event
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::PlayTick()
|
||
|
{
|
||
|
DWORD delay = 0;
|
||
|
|
||
|
while (delay == 0 && Events != NULL)
|
||
|
{
|
||
|
DWORD *event = (DWORD *)(Events->lpData + Position);
|
||
|
if (MEVT_EVENTTYPE(event[2]) == MEVT_TEMPO)
|
||
|
{
|
||
|
SetTempo(MEVT_EVENTPARM(event[2]));
|
||
|
}
|
||
|
else if (MEVT_EVENTTYPE(event[2]) == MEVT_LONGMSG)
|
||
|
{
|
||
|
#if 0
|
||
|
Renderer->HandleLongMessage((BYTE *)&event[3], MEVT_EVENTPARM(event[2]));
|
||
|
#endif
|
||
|
}
|
||
|
else if (MEVT_EVENTTYPE(event[2]) == 0)
|
||
|
{ // Short MIDI event
|
||
|
int status = event[2] & 0xff;
|
||
|
int parm1 = (event[2] >> 8) & 0x7f;
|
||
|
int parm2 = (event[2] >> 16) & 0x7f;
|
||
|
HandleEvent(status, parm1, parm2);
|
||
|
}
|
||
|
|
||
|
// Advance to next event.
|
||
|
if (event[2] < 0x80000000)
|
||
|
{ // Short message
|
||
|
Position += 12;
|
||
|
}
|
||
|
else
|
||
|
{ // Long message
|
||
|
Position += 12 + ((MEVT_EVENTPARM(event[2]) + 3) & ~3);
|
||
|
}
|
||
|
|
||
|
// Did we use up this buffer?
|
||
|
if (Position >= Events->dwBytesRecorded)
|
||
|
{
|
||
|
Events = Events->lpNext;
|
||
|
Position = 0;
|
||
|
|
||
|
if (Callback != NULL)
|
||
|
{
|
||
|
Callback(MOM_DONE, CallbackData, 0, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Events == NULL)
|
||
|
{ // No more events. Just return something to keep the song playing
|
||
|
// while we wait for more to be submitted.
|
||
|
return int(Division);
|
||
|
}
|
||
|
|
||
|
delay = *(DWORD *)(Events->lpData + Position);
|
||
|
}
|
||
|
return delay;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthtMIDIDevice :: ServiceStream
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
bool FluidSynthMIDIDevice::ServiceStream (void *buff, int numbytes)
|
||
|
{
|
||
|
float *samples = (float *)buff;
|
||
|
float *samples1;
|
||
|
int numsamples = numbytes / sizeof(float) / 2;
|
||
|
bool prev_ended = false;
|
||
|
bool res = true;
|
||
|
|
||
|
samples1 = samples;
|
||
|
memset(buff, 0, numbytes);
|
||
|
|
||
|
CritSec.Enter();
|
||
|
while (Events != NULL && numsamples > 0)
|
||
|
{
|
||
|
double ticky = NextTickIn;
|
||
|
int tick_in = int(NextTickIn);
|
||
|
int samplesleft = MIN(numsamples, tick_in);
|
||
|
|
||
|
if (samplesleft > 0)
|
||
|
{
|
||
|
fluid_synth_write_float(FluidSynth, samplesleft,
|
||
|
samples1, 0, 2,
|
||
|
samples1, 1, 2);
|
||
|
assert(NextTickIn == ticky);
|
||
|
NextTickIn -= samplesleft;
|
||
|
assert(NextTickIn >= 0);
|
||
|
numsamples -= samplesleft;
|
||
|
samples1 += samplesleft * 2;
|
||
|
}
|
||
|
|
||
|
if (NextTickIn < 1)
|
||
|
{
|
||
|
int next = PlayTick();
|
||
|
assert(next >= 0);
|
||
|
if (next == 0)
|
||
|
{ // end of song
|
||
|
if (numsamples > 0)
|
||
|
{
|
||
|
fluid_synth_write_float(FluidSynth, numsamples,
|
||
|
samples1, 0, 2,
|
||
|
samples1, 1, 2);
|
||
|
}
|
||
|
res = false;
|
||
|
break;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
NextTickIn += SamplesPerTick * next;
|
||
|
assert(NextTickIn >= 0);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
if (Events == NULL)
|
||
|
{
|
||
|
res = false;
|
||
|
}
|
||
|
CritSec.Leave();
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: LoadPatchSets
|
||
|
//
|
||
|
// Loads a delimiter-separated list of patch sets. This delimiter matches
|
||
|
// that of the PATH environment variable. On Windows, it is ';'. On other
|
||
|
// systems, it is ':'. Returns the number of patch sets loaded.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
int FluidSynthMIDIDevice::LoadPatchSets(const char *patches)
|
||
|
{
|
||
|
int count;
|
||
|
char *wpatches = strdup(patches);
|
||
|
char *tok;
|
||
|
#ifdef _WIN32
|
||
|
const char *const delim = ";";
|
||
|
#else
|
||
|
const char *const delim = ":";
|
||
|
#endif
|
||
|
|
||
|
if (wpatches == NULL)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
tok = strtok(wpatches, delim);
|
||
|
count = 0;
|
||
|
while (tok != NULL)
|
||
|
{
|
||
|
if (FLUID_FAILED != fluid_synth_sfload(FluidSynth, tok, count == 0))
|
||
|
{
|
||
|
DPrintf("Loaded patch set %s.\n", tok);
|
||
|
count++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
DPrintf("Failed to load patch set %s.\n", tok);
|
||
|
}
|
||
|
tok = strtok(NULL, delim);
|
||
|
}
|
||
|
free(wpatches);
|
||
|
return count;
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: FluidSettingInt
|
||
|
//
|
||
|
// Changes an integer setting.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::FluidSettingInt(const char *setting, int value)
|
||
|
{
|
||
|
if (strcmp(setting, "synth.interpolation") == 0)
|
||
|
{
|
||
|
if (FluidSynth != NULL)
|
||
|
{
|
||
|
if (FLUID_OK != fluid_synth_set_interp_method(FluidSynth, -1, value))
|
||
|
{
|
||
|
Printf("Setting interpolation method %d failed.\n", value);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (FluidSynth != NULL && strcmp(setting, "synth.polyphony") == 0)
|
||
|
{
|
||
|
if (FLUID_OK != fluid_synth_set_polyphony(FluidSynth, value))
|
||
|
{
|
||
|
Printf("Setting polyphony to %d failed.\n", value);
|
||
|
}
|
||
|
}
|
||
|
else if (FluidSettings != NULL)
|
||
|
{
|
||
|
if (!fluid_settings_setint(FluidSettings, setting, value))
|
||
|
{
|
||
|
Printf("Faild to set %s to %d.\n", setting, value);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: FluidSettingNum
|
||
|
//
|
||
|
// Changes a numeric setting.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::FluidSettingNum(const char *setting, double value)
|
||
|
{
|
||
|
if (FluidSettings != NULL)
|
||
|
{
|
||
|
if (!fluid_settings_setnum(FluidSettings, setting, value))
|
||
|
{
|
||
|
Printf("Failed to set %s to %g.\n", setting, value);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: FluidSettingStr
|
||
|
//
|
||
|
// Changes a string setting.
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
void FluidSynthMIDIDevice::FluidSettingStr(const char *setting, const char *value)
|
||
|
{
|
||
|
if (FluidSettings != NULL)
|
||
|
{
|
||
|
if (!fluid_settings_setstr(FluidSettings, setting, value))
|
||
|
{
|
||
|
Printf("Failed to set %s to %s.\n", setting, value);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: FillStream static
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
bool FluidSynthMIDIDevice::FillStream(SoundStream *stream, void *buff, int len, void *userdata)
|
||
|
{
|
||
|
FluidSynthMIDIDevice *device = (FluidSynthMIDIDevice *)userdata;
|
||
|
return device->ServiceStream(buff, len);
|
||
|
}
|
||
|
|
||
|
//==========================================================================
|
||
|
//
|
||
|
// FluidSynthMIDIDevice :: GetStats
|
||
|
//
|
||
|
//==========================================================================
|
||
|
|
||
|
FString FluidSynthMIDIDevice::GetStats()
|
||
|
{
|
||
|
if (FluidSynth == NULL || FluidSettings == NULL)
|
||
|
{
|
||
|
return "FluidSynth is invalid";
|
||
|
}
|
||
|
FString out;
|
||
|
|
||
|
CritSec.Enter();
|
||
|
int polyphony = fluid_synth_get_polyphony(FluidSynth);
|
||
|
int voices = fluid_synth_get_active_voice_count(FluidSynth);
|
||
|
double load = fluid_synth_get_cpu_load(FluidSynth);
|
||
|
char *chorus, *reverb;
|
||
|
int maxpoly;
|
||
|
fluid_settings_getstr(FluidSettings, "synth.chorus.active", &chorus);
|
||
|
fluid_settings_getstr(FluidSettings, "synth.reverb.active", &reverb);
|
||
|
fluid_settings_getint(FluidSettings, "synth.polyphony", &maxpoly);
|
||
|
CritSec.Leave();
|
||
|
|
||
|
out.Format("Voices: "TEXTCOLOR_YELLOW"%3d"TEXTCOLOR_NORMAL"/"TEXTCOLOR_ORANGE"%3d"TEXTCOLOR_NORMAL"("TEXTCOLOR_RED"%3d"TEXTCOLOR_NORMAL")"
|
||
|
TEXTCOLOR_YELLOW"%6.2f"TEXTCOLOR_NORMAL"%% CPU "
|
||
|
"Reverb: "TEXTCOLOR_YELLOW"%3s"TEXTCOLOR_NORMAL
|
||
|
" Chorus: "TEXTCOLOR_YELLOW"%3s",
|
||
|
voices, polyphony, maxpoly, load, reverb, chorus);
|
||
|
return out;
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
|