gzdoom-gles/src/polyrenderer/drawers/poly_draw_args.cpp

354 lines
12 KiB
C++
Raw Normal View History

/*
** Triangle drawers
** Copyright (c) 2016 Magnus Norddahl
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
*/
#include <stddef.h>
#include "templates.h"
#include "doomdef.h"
#include "i_system.h"
#include "w_wad.h"
#include "v_video.h"
#include "doomstat.h"
#include "st_stuff.h"
#include "g_game.h"
#include "g_level.h"
#include "r_data/r_translate.h"
#include "v_palette.h"
#include "r_data/colormaps.h"
#include "swrenderer/r_swcolormaps.h"
#include "poly_draw_args.h"
2017-02-02 14:24:21 +00:00
#include "swrenderer/viewport/r_viewport.h"
void PolyDrawArgs::SetClipPlane(const PolyClipPlane &plane)
{
mClipPlane[0] = plane.A;
mClipPlane[1] = plane.B;
mClipPlane[2] = plane.C;
mClipPlane[3] = plane.D;
}
2017-03-27 09:33:16 +00:00
void PolyDrawArgs::SetTexture(const uint8_t *texels, int width, int height)
{
mTexturePixels = texels;
mTextureWidth = width;
mTextureHeight = height;
mTranslation = nullptr;
}
void PolyDrawArgs::SetTexture(FTexture *texture)
{
2017-03-26 08:10:55 +00:00
mTextureWidth = texture->GetWidth();
mTextureHeight = texture->GetHeight();
if (PolyRenderer::Instance()->RenderTarget->IsBgra())
2017-03-26 08:10:55 +00:00
mTexturePixels = (const uint8_t *)texture->GetPixelsBgra();
else
2017-03-26 08:10:55 +00:00
mTexturePixels = texture->GetPixels();
mTranslation = nullptr;
}
void PolyDrawArgs::SetTexture(FTexture *texture, uint32_t translationID, bool forcePal)
{
if (translationID != 0xffffffff && translationID != 0)
{
FRemapTable *table = TranslationToTable(translationID);
if (table != nullptr && !table->Inactive)
{
if (PolyRenderer::Instance()->RenderTarget->IsBgra())
2017-03-26 08:10:55 +00:00
mTranslation = (uint8_t*)table->Palette;
else
2017-03-26 08:10:55 +00:00
mTranslation = table->Remap;
2017-03-26 08:10:55 +00:00
mTextureWidth = texture->GetWidth();
mTextureHeight = texture->GetHeight();
mTexturePixels = texture->GetPixels();
return;
}
}
if (forcePal)
{
2017-03-26 08:10:55 +00:00
mTextureWidth = texture->GetWidth();
mTextureHeight = texture->GetHeight();
mTexturePixels = texture->GetPixels();
}
else
{
SetTexture(texture);
}
}
2017-03-26 08:10:55 +00:00
void PolyDrawArgs::SetLight(FSWColormap *base_colormap, uint32_t lightlevel, double globVis, bool fixed)
{
2017-03-26 08:10:55 +00:00
mGlobVis = (float)globVis;
PolyCameraLight *cameraLight = PolyCameraLight::Instance();
if (cameraLight->FixedLightLevel() >= 0 || cameraLight->FixedColormap())
{
lightlevel = cameraLight->FixedLightLevel() >= 0 ? cameraLight->FixedLightLevel() : 255;
fixed = true;
}
mLight = clamp<uint32_t>(lightlevel, 0, 255);
mFixedLight = fixed;
mLightRed = base_colormap->Color.r * 256 / 255;
mLightGreen = base_colormap->Color.g * 256 / 255;
mLightBlue = base_colormap->Color.b * 256 / 255;
mLightAlpha = base_colormap->Color.a * 256 / 255;
mFadeRed = base_colormap->Fade.r;
mFadeGreen = base_colormap->Fade.g;
mFadeBlue = base_colormap->Fade.b;
mFadeAlpha = base_colormap->Fade.a;
mDesaturate = MIN(abs(base_colormap->Desaturate), 255) * 255 / 256;
mSimpleShade = (base_colormap->Color.d == 0x00ffffff && base_colormap->Fade.d == 0x00000000 && base_colormap->Desaturate == 0);
mColormaps = base_colormap->Maps;
}
void PolyDrawArgs::SetColor(uint32_t bgra, uint8_t palindex)
{
if (PolyRenderer::Instance()->RenderTarget->IsBgra())
{
mColor = bgra;
}
else
2017-03-26 08:10:55 +00:00
{
mColor = palindex;
}
}
void PolyDrawArgs::DrawArray(const TriVertex *vertices, int vcount, PolyDrawMode mode)
{
mVertices = vertices;
mVertexCount = vcount;
mDrawMode = mode;
PolyRenderer::Instance()->DrawQueue->Push<DrawPolyTrianglesCommand>(*this, PolyTriangleDrawer::is_mirror());
}
2017-03-27 19:59:43 +00:00
void PolyDrawArgs::SetStyle(const FRenderStyle &renderstyle, double alpha, uint32_t fillcolor, uint32_t translationID, FTexture *tex, bool fullbright)
{
bool forcePal = (renderstyle == LegacyRenderStyles[STYLE_Shaded] || renderstyle == LegacyRenderStyles[STYLE_AddShaded]);
SetTexture(tex, translationID, forcePal);
if (renderstyle == LegacyRenderStyles[STYLE_Normal] || (r_drawfuzz == 0 && renderstyle == LegacyRenderStyles[STYLE_OptFuzzy]))
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, 1.0, 0.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Add] && fullbright && alpha == 1.0 && !Translation())
{
SetStyle(TriBlendMode::TextureAddSrcColor, 1.0, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Add])
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, alpha, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Subtract])
{
SetStyle(Translation() ? TriBlendMode::TranslatedRevSub : TriBlendMode::TextureRevSub, alpha, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_SoulTrans])
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, transsouls, 1.0 - transsouls);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Fuzzy] || (r_drawfuzz == 2 && renderstyle == LegacyRenderStyles[STYLE_OptFuzzy]))
{ // NYI - Fuzzy - for now, just a copy of "Shadow"
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, 0.0, 160 / 255.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Shadow] || (r_drawfuzz == 1 && renderstyle == LegacyRenderStyles[STYLE_OptFuzzy]))
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, 0.0, 160 / 255.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_TranslucentStencil])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::Stencil, alpha, 1.0 - alpha);
}
else if (renderstyle == LegacyRenderStyles[STYLE_AddStencil])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::AddStencil, alpha, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Shaded])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::Shaded, alpha, 1.0 - alpha);
}
else if (renderstyle == LegacyRenderStyles[STYLE_AddShaded])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::AddShaded, alpha, 1.0);
}
else
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, alpha, 1.0 - alpha);
}
}
/////////////////////////////////////////////////////////////////////////////
void RectDrawArgs::SetTexture(const uint8_t *texels, int width, int height)
{
mTexturePixels = texels;
mTextureWidth = width;
mTextureHeight = height;
mTranslation = nullptr;
}
void RectDrawArgs::SetTexture(FTexture *texture)
{
mTextureWidth = texture->GetWidth();
mTextureHeight = texture->GetHeight();
if (PolyRenderer::Instance()->RenderTarget->IsBgra())
mTexturePixels = (const uint8_t *)texture->GetPixelsBgra();
else
mTexturePixels = texture->GetPixels();
mTranslation = nullptr;
}
void RectDrawArgs::SetTexture(FTexture *texture, uint32_t translationID, bool forcePal)
{
if (translationID != 0xffffffff && translationID != 0)
{
FRemapTable *table = TranslationToTable(translationID);
if (table != nullptr && !table->Inactive)
{
if (PolyRenderer::Instance()->RenderTarget->IsBgra())
mTranslation = (uint8_t*)table->Palette;
else
mTranslation = table->Remap;
mTextureWidth = texture->GetWidth();
mTextureHeight = texture->GetHeight();
mTexturePixels = texture->GetPixels();
return;
}
}
if (forcePal)
{
mTextureWidth = texture->GetWidth();
mTextureHeight = texture->GetHeight();
mTexturePixels = texture->GetPixels();
}
else
{
SetTexture(texture);
}
}
void RectDrawArgs::SetLight(FSWColormap *base_colormap, uint32_t lightlevel)
{
mLight = clamp<uint32_t>(lightlevel, 0, 255);
mLightRed = base_colormap->Color.r * 256 / 255;
mLightGreen = base_colormap->Color.g * 256 / 255;
mLightBlue = base_colormap->Color.b * 256 / 255;
mLightAlpha = base_colormap->Color.a * 256 / 255;
mFadeRed = base_colormap->Fade.r;
mFadeGreen = base_colormap->Fade.g;
mFadeBlue = base_colormap->Fade.b;
mFadeAlpha = base_colormap->Fade.a;
mDesaturate = MIN(abs(base_colormap->Desaturate), 255) * 255 / 256;
mSimpleShade = (base_colormap->Color.d == 0x00ffffff && base_colormap->Fade.d == 0x00000000 && base_colormap->Desaturate == 0);
mColormaps = base_colormap->Maps;
}
void RectDrawArgs::SetColor(uint32_t bgra, uint8_t palindex)
{
if (PolyRenderer::Instance()->RenderTarget->IsBgra())
{
mColor = bgra;
}
else
{
mColor = palindex;
}
}
void RectDrawArgs::Draw(double x0, double x1, double y0, double y1, double u0, double u1, double v0, double v1)
{
mX0 = (float)x0;
mX1 = (float)x1;
mY0 = (float)y0;
mY1 = (float)y1;
mU0 = (float)u0;
mU1 = (float)u1;
mV0 = (float)v0;
mV1 = (float)v1;
PolyRenderer::Instance()->DrawQueue->Push<DrawRectCommand>(*this);
}
void RectDrawArgs::SetStyle(const FRenderStyle &renderstyle, double alpha, uint32_t fillcolor, uint32_t translationID, FTexture *tex, bool fullbright)
{
bool forcePal = (renderstyle == LegacyRenderStyles[STYLE_Shaded] || renderstyle == LegacyRenderStyles[STYLE_AddShaded]);
SetTexture(tex, translationID, forcePal);
2017-03-27 19:59:43 +00:00
if (renderstyle == LegacyRenderStyles[STYLE_Normal] || (r_drawfuzz == 0 && renderstyle == LegacyRenderStyles[STYLE_OptFuzzy]))
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, 1.0, 0.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Add] && fullbright && alpha == 1.0 && !Translation())
{
SetStyle(TriBlendMode::TextureAddSrcColor, 1.0, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Add])
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, alpha, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Subtract])
{
SetStyle(Translation() ? TriBlendMode::TranslatedRevSub : TriBlendMode::TextureRevSub, alpha, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_SoulTrans])
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, transsouls, 1.0 - transsouls);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Fuzzy] || (r_drawfuzz == 2 && renderstyle == LegacyRenderStyles[STYLE_OptFuzzy]))
{ // NYI - Fuzzy - for now, just a copy of "Shadow"
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, 0.0, 160 / 255.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Shadow] || (r_drawfuzz == 1 && renderstyle == LegacyRenderStyles[STYLE_OptFuzzy]))
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, 0.0, 160 / 255.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_TranslucentStencil])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::Stencil, alpha, 1.0 - alpha);
}
else if (renderstyle == LegacyRenderStyles[STYLE_AddStencil])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::AddStencil, alpha, 1.0);
}
else if (renderstyle == LegacyRenderStyles[STYLE_Shaded])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::Shaded, alpha, 1.0 - alpha);
}
else if (renderstyle == LegacyRenderStyles[STYLE_AddShaded])
{
SetColor(0xff000000 | fillcolor, fillcolor >> 24);
SetStyle(TriBlendMode::AddShaded, alpha, 1.0);
}
else
{
SetStyle(Translation() ? TriBlendMode::TranslatedAdd : TriBlendMode::TextureAdd, alpha, 1.0 - alpha);
}
}