gzdoom-gles/wadsrc/static/zscript/doom/doomhealth.txt

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// Health bonus -------------------------------------------------------------
class HealthBonus : Health
{
Default
{
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
Inventory.Amount 1;
Inventory.MaxAmount 200;
Inventory.PickupMessage "$GOTHTHBONUS";
}
States
{
Spawn:
BON1 ABCDCB 6;
Loop;
}
}
// Stimpack -----------------------------------------------------------------
class Stimpack : Health
{
Default
{
Inventory.Amount 10;
Inventory.PickupMessage "$GOTSTIM";
}
States
{
Spawn:
STIM A -1;
Stop;
}
}
// Medikit -----------------------------------------------------------------
class Medikit : Health
{
Default
{
Inventory.Amount 25;
Inventory.PickupMessage "$GOTMEDIKIT";
Health.LowMessage 25, "$GOTMEDINEED";
}
States
{
Spawn:
MEDI A -1;
Stop;
}
}