gzdoom-gles/wadsrc/static/actors/hexen/puzzleitems.txt

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// Yorick's Skull -----------------------------------------------------------
ACTOR PuzzSkull : PuzzleItem
{
PuzzleItem.Number 0
Inventory.Icon ARTISKLL
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL"
Tag "$TAG_ARTIPUZZSKULL"
States
{
Spawn:
ASKU A -1
Stop
}
}
// Heart of D'Sparil --------------------------------------------------------
ACTOR PuzzGemBig : PuzzleItem
{
PuzzleItem.Number 1
Inventory.Icon ARTIBGEM
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBIG"
Tag "$TAG_ARTIPUZZGEMBIG"
States
{
Spawn:
ABGM A -1
Stop
}
}
// Red Gem (Ruby Planet) ----------------------------------------------------
ACTOR PuzzGemRed : PuzzleItem
{
PuzzleItem.Number 2
Inventory.Icon ARTIGEMR
Inventory.PickupMessage "$TXT_ARTIPUZZGEMRED"
Tag "$TAG_ARTIPUZZGEMRED"
States
{
Spawn:
AGMR A -1
Stop
}
}
// Green Gem 1 (Emerald Planet) ---------------------------------------------
ACTOR PuzzGemGreen1 : PuzzleItem
{
PuzzleItem.Number 3
Inventory.Icon ARTIGEMG
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN1"
Tag "$TAG_ARTIPUZZGEMGREEN1"
States
{
Spawn:
AGMG A -1
Stop
}
}
// Green Gem 2 (Emerald Planet) ---------------------------------------------
ACTOR PuzzGemGreen2 : PuzzleItem
{
PuzzleItem.Number 4
Inventory.Icon ARTIGMG2
Inventory.PickupMessage "$TXT_ARTIPUZZGEMGREEN2"
Tag "$TAG_ARTIPUZZGEMGREEN2"
States
{
Spawn:
AGG2 A -1
Stop
}
}
// Blue Gem 1 (Sapphire Planet) ---------------------------------------------
ACTOR PuzzGemBlue1 : PuzzleItem
{
PuzzleItem.Number 5
Inventory.Icon ARTIGEMB
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE1"
Tag "$TAG_ARTIPUZZGEMBLUE1"
States
{
Spawn:
AGMB A -1
Stop
}
}
// Blue Gem 2 (Sapphire Planet) ---------------------------------------------
ACTOR PuzzGemBlue2 : PuzzleItem
{
PuzzleItem.Number 6
Inventory.Icon ARTIGMB2
Inventory.PickupMessage "$TXT_ARTIPUZZGEMBLUE2"
Tag "$TAG_ARTIPUZZGEMBLUE2"
States
{
Spawn:
AGB2 A -1
Stop
}
}
// Book 1 (Daemon Codex) ----------------------------------------------------
ACTOR PuzzBook1 : PuzzleItem
{
PuzzleItem.Number 7
Inventory.Icon ARTIBOK1
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK1"
Tag "$TAG_ARTIPUZZBOOK1"
States
{
Spawn:
ABK1 A -1
Stop
}
}
// Book 2 (Liber Oscura) ----------------------------------------------------
ACTOR PuzzBook2 : PuzzleItem
{
PuzzleItem.Number 8
Inventory.Icon ARTIBOK2
Inventory.PickupMessage "$TXT_ARTIPUZZBOOK2"
Tag "$TAG_ARTIPUZZBOOK2"
States
{
Spawn:
ABK2 A -1
Stop
}
}
// Flame Mask ---------------------------------------------------------------
ACTOR PuzzFlameMask : PuzzleItem
{
PuzzleItem.Number 9
Inventory.Icon ARTISKL2
Inventory.PickupMessage "$TXT_ARTIPUZZSKULL2"
Tag "$TAG_ARTIPUZZSKULL2"
States
{
Spawn:
ASK2 A -1
Stop
}
}
// Fighter Weapon (Glaive Seal) ---------------------------------------------
ACTOR PuzzFWeapon : PuzzleItem
{
PuzzleItem.Number 10
Inventory.Icon ARTIFWEP
Inventory.PickupMessage "$TXT_ARTIPUZZFWEAPON"
Tag "$TAG_ARTIPUZZFWEAPON"
States
{
Spawn:
AFWP A -1
Stop
}
}
// Cleric Weapon (Holy Relic) -----------------------------------------------
ACTOR PuzzCWeapon : PuzzleItem
{
PuzzleItem.Number 11
Inventory.Icon ARTICWEP
Inventory.PickupMessage "$TXT_ARTIPUZZCWEAPON"
Tag "$TAG_ARTIPUZZCWEAPON"
States
{
Spawn:
ACWP A -1
Stop
}
}
// Mage Weapon (Sigil of the Magus) -----------------------------------------
ACTOR PuzzMWeapon : PuzzleItem
{
PuzzleItem.Number 12
Inventory.Icon ARTIMWEP
Inventory.PickupMessage "$TXT_ARTIPUZZMWEAPON"
Tag "$TAG_ARTIPUZZMWEAPON"
States
{
Spawn:
AMWP A -1
Stop
}
}
// Clock Gear 1 -------------------------------------------------------------
ACTOR PuzzGear1 : PuzzleItem
{
PuzzleItem.Number 13
Inventory.Icon ARTIGEAR
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
Tag "$TAG_ARTIPUZZGEAR1"
States
{
Spawn:
AGER ABCDEFGH 4 Bright
Loop
}
}
// Clock Gear 2 -------------------------------------------------------------
ACTOR PuzzGear2 : PuzzleItem
{
PuzzleItem.Number 14
Inventory.Icon ARTIGER2
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
Tag "$TAG_ARTIPUZZGEAR2"
States
{
Spawn:
AGR2 ABCDEFGH 4 Bright
Loop
}
}
// Clock Gear 3 -------------------------------------------------------------
ACTOR PuzzGear3 : PuzzleItem
{
PuzzleItem.Number 15
Inventory.Icon ARTIGER3
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
Tag "$TAG_ARTIPUZZGEAR3"
States
{
Spawn:
AGR3 ABCDEFGH 4 Bright
Loop
}
}
// Clock Gear 4 -------------------------------------------------------------
ACTOR PuzzGear4 : PuzzleItem
{
PuzzleItem.Number 16
Inventory.Icon ARTIGER4
Inventory.PickupMessage "$TXT_ARTIPUZZGEAR"
Tag "$TAG_ARTIPUZZGEAR4"
States
{
Spawn:
AGR4 ABCDEFGH 4 Bright
Loop
}
}