ACC is an ACS script compiler for use with ZDoom and Hexen.
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Christoph Oelckers 915a9a196a - added APROP_Dormant actor property for ACS (read only!)
- fixed_ When performing a restart menus and intermissions need to be closed first.


SVN r3048 (trunk)
2010-12-16 08:05:00 +00:00
acc.c - Bump ACC version to 1.50. 2010-07-10 00:58:22 +00:00
acc.dsp Initial commit for ACC. 2006-02-24 05:03:04 +00:00
acc.dsw Initial commit for ACC. 2006-02-24 05:03:04 +00:00
common.h - Added CodeImp's submission for specifying include paths to ACC. 2008-11-16 19:35:53 +00:00
error.c - Bump ACC version to 1.50. 2010-07-10 00:58:22 +00:00
error.h - Bump ACC version to 1.50. 2010-07-10 00:58:22 +00:00
Makefile - Also bump ACC version in the Makefile to 150. 2010-07-10 01:00:56 +00:00
misc.c - Version bumped ACC to 1.47. 2008-12-18 02:24:55 +00:00
misc.h - ACC changes for externally definable functions. 2009-05-11 21:07:27 +00:00
parse.c - Better error message for trying to cram too many values into an array. 2010-07-08 22:08:20 +00:00
parse.h Initial commit for ACC. 2006-02-24 05:03:04 +00:00
pcode.c - Better error message for trying to cram too many values into an array. 2010-07-08 22:08:20 +00:00
pcode.h ACS update: 2009-06-30 21:03:21 +00:00
strlist.c - added ACC 64bit patch from Agent ME. 2008-07-19 08:01:33 +00:00
strlist.h Initial commit for ACC. 2006-02-24 05:03:04 +00:00
symbol.c - Updated ACC with current Skulltag definitions. (LSPEC6[DIRECT] has become a more useful 2009-04-18 01:44:46 +00:00
symbol.h - ACC changes for externally definable functions. 2009-05-11 21:07:27 +00:00
token.c - Bump ACC to 1.49. 2010-02-14 02:13:04 +00:00
token.h ACS update: 2009-06-30 21:03:21 +00:00
zcommon.acs Initial commit for ACC. 2006-02-24 05:03:04 +00:00
zdefs.acs - added APROP_Dormant actor property for ACS (read only!) 2010-12-16 08:05:00 +00:00
zspecial.acs - added new action special Ceiling_LowerAndCrushDist. It's similar to Ceiling_LowerAndCrush but allows to explicitly set the distance from the floor where the ceiling stops moving. This is used to remove the special behavior for Strife from the code that unlike the other games moved the ceiling to the floor, not to 8 units above it. 2010-10-02 16:26:10 +00:00
zwvars.acs Initial commit for ACC. 2006-02-24 05:03:04 +00:00