mirror of
https://github.com/ZDoom/acc.git
synced 2024-11-15 08:51:53 +00:00
ACC is an ACS script compiler for use with ZDoom and Hexen.
1685caa03c
- Fixed: CheckActorInventory stored the return value in the wrong address on the ACS stack. - Fixed: Skin sounds weren't properly restored after a SNDINFO reset. - Added a more flexible ACS ChangeLevel function. It gets passed a level name instead of a level number and has several additional options (e.g. changing skill, starting the map without monsters and clearing the players' inventories. (UNTESTED!) - Changed Thing_Activate so that passing a tid of 0 activates the calling actor. - Changed Thing_Remove so that passing a tid of 0 removes the calling actor. - Added DECORATE parameters to A_Saw. SVN r283 (trunk) |
||
---|---|---|
acc.c | ||
acc.dsp | ||
acc.dsw | ||
common.h | ||
error.c | ||
error.h | ||
Makefile | ||
misc.c | ||
misc.h | ||
parse.c | ||
parse.h | ||
pcode.c | ||
pcode.h | ||
strlist.c | ||
strlist.h | ||
symbol.c | ||
symbol.h | ||
token.c | ||
token.h | ||
zcommon.acs | ||
zdefs.acs | ||
zspecial.acs | ||
zwvars.acs |