#2 Fixed insane marine not killed by explosion

This commit is contained in:
Vortex Acherontic 2021-07-18 15:35:10 +02:00
parent 023b41606e
commit d4b76a5326

View file

@ -325,7 +325,7 @@ void target_explosion_explode (edict_t *self)
gi.multicast (self->s.origin, MULTICAST_PHS); gi.multicast (self->s.origin, MULTICAST_PHS);
} }
T_RadiusDamage (self, self->activator, self->dmg, NULL, self->dmg+40, MOD_EXPLOSIVE); T_RadiusDamage (self, self->activator, self->dmg, self, self->dmg+40, MOD_EXPLOSIVE);
save = self->delay; save = self->delay;
self->delay = 0; self->delay = 0;