A port of Team Evolves Zaero to Yamagi Quake II
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Merge pull request #44 from BjossiAlfreds/spawntemp-leak-fix
Fixed spawntemp data leaking into mid-level spawned entities
2024-08-21 21:00:13 +02:00
src Fixed spawntemp data leaking into mid-level spawned entities 2024-08-19 01:26:06 +00:00
stuff/mapfixes Fixed unspawnable monsters in three maps 2021-04-07 12:33:06 +00:00
.gitignore Fix function prototypes 2021-01-26 20:55:54 +02:00
CMakeLists.txt Fix architecture detection on Windows in Makefile, bump SAVEGAMEVER 2021-01-14 03:53:47 +01:00
LICENSE Add LICENSE files 2011-10-10 19:40:18 +00:00
Makefile Mark all required CFLAGS and LDFLAGS definition as override. 2023-05-08 21:45:38 +02:00
README At some more informations to the README 2012-04-29 11:31:52 +02:00

README

This is a bugfixed version of Team Evolve's Quake II missionpack
"Zaero". Hundred bugs were fixed, this version should run much more
stable than the the old SDK version. It must be used with the "Yamagi
Quake II Client". For more information visit http://www.yamagi.org/quake2.

ATTENTION: This port of Zaero to Yamagi Quake II is unfinished and
untested! While it might work there are most likely a lot of bugs left!
Furthermore this code needs more cleanup! Do not complain if you run
into problem! Patches (or better pull requests) are welcome. :)