mirror of
https://github.com/yquake2/zaero.git
synced 2024-11-25 13:21:52 +00:00
Update definitions according to CMakeLists.txt
This commit is contained in:
parent
52b1697846
commit
af934c32f2
1 changed files with 22 additions and 22 deletions
|
@ -61,12 +61,12 @@
|
||||||
* created on other systems or architectures. This will
|
* created on other systems or architectures. This will
|
||||||
* crash q2 in spectacular ways
|
* crash q2 in spectacular ways
|
||||||
*/
|
*/
|
||||||
#ifndef YQ2_OSTYPE
|
#ifndef YQ2OSTYPE
|
||||||
#error YQ2_OSTYPE should be defined by the build system
|
#error YQ2OSTYPE should be defined by the build system
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifndef YQ2_ARCH
|
#ifndef YQ2ARCH
|
||||||
#error YQ2_ARCH should be defined by the build system
|
#error YQ2ARCH should be defined by the build system
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -74,29 +74,29 @@
|
||||||
* macros, implemented by savegame version YQ2-1.
|
* macros, implemented by savegame version YQ2-1.
|
||||||
*/
|
*/
|
||||||
#if defined(__APPLE__)
|
#if defined(__APPLE__)
|
||||||
#define OSTYPE_1 "MacOS X"
|
#define YQ2OSTYPE_1 "MacOS X"
|
||||||
#elif defined(__FreeBSD__)
|
#elif defined(__FreeBSD__)
|
||||||
#define OSTYPE_1 "FreeBSD"
|
#define YQ2OSTYPE_1 "FreeBSD"
|
||||||
#elif defined(__OpenBSD__)
|
#elif defined(__OpenBSD__)
|
||||||
#define OSTYPE_1 "OpenBSD"
|
#define YQ2OSTYPE_1 "OpenBSD"
|
||||||
#elif defined(__linux__)
|
#elif defined(__linux__)
|
||||||
#define OSTYPE_1 "Linux"
|
#define YQ2OSTYPE_1 "Linux"
|
||||||
#elif defined(_WIN32)
|
#elif defined(_WIN32)
|
||||||
#define OSTYPE_1 "Windows"
|
#define YQ2OSTYPE_1 "Windows"
|
||||||
#else
|
#else
|
||||||
#define OSTYPE_1 "Unknown"
|
#define YQ2OSTYPE_1 "Unknown"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(__i386__)
|
#if defined(__i386__)
|
||||||
#define ARCH_1 "i386"
|
#define YQ2ARCH_1 "i386"
|
||||||
#elif defined(__x86_64__)
|
#elif defined(__x86_64__)
|
||||||
#define ARCH_1 "amd64"
|
#define YQ2ARCH_1 "amd64"
|
||||||
#elif defined(__sparc__)
|
#elif defined(__sparc__)
|
||||||
#define ARCH_1 "sparc64"
|
#define YQ2ARCH_1 "sparc64"
|
||||||
#elif defined(__ia64__)
|
#elif defined(__ia64__)
|
||||||
#define ARCH_1 "ia64"
|
#define YQ2ARCH_1 "ia64"
|
||||||
#else
|
#else
|
||||||
#define ARCH_1 "unknown"
|
#define YQ2ARCH_1 "unknown"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -771,8 +771,8 @@ WriteGame(const char *filename, qboolean autosave)
|
||||||
|
|
||||||
Q_strlcpy(sv.ver, SAVEGAMEVER, sizeof(sv.ver));
|
Q_strlcpy(sv.ver, SAVEGAMEVER, sizeof(sv.ver));
|
||||||
Q_strlcpy(sv.game, GAMEVERSION, sizeof(sv.game));
|
Q_strlcpy(sv.game, GAMEVERSION, sizeof(sv.game));
|
||||||
Q_strlcpy(sv.os, YQ2_OSTYPE, sizeof(sv.os) - 1);
|
Q_strlcpy(sv.os, YQ2OSTYPE, sizeof(sv.os) - 1);
|
||||||
Q_strlcpy(sv.arch, YQ2_ARCH, sizeof(sv.arch));
|
Q_strlcpy(sv.arch, YQ2ARCH, sizeof(sv.arch));
|
||||||
|
|
||||||
fwrite(&sv, sizeof(sv), 1, f);
|
fwrite(&sv, sizeof(sv), 1, f);
|
||||||
|
|
||||||
|
@ -846,7 +846,7 @@ ReadGame(const char *filename)
|
||||||
fclose(f);
|
fclose(f);
|
||||||
gi.error("Savegame from another game.so.\n");
|
gi.error("Savegame from another game.so.\n");
|
||||||
}
|
}
|
||||||
else if (strcmp(sv.os, OSTYPE_1) != 0)
|
else if (strcmp(sv.os, YQ2OSTYPE_1) != 0)
|
||||||
{
|
{
|
||||||
fclose(f);
|
fclose(f);
|
||||||
gi.error("Savegame from another os.\n");
|
gi.error("Savegame from another os.\n");
|
||||||
|
@ -860,7 +860,7 @@ ReadGame(const char *filename)
|
||||||
gi.error("Savegame from another architecture.\n");
|
gi.error("Savegame from another architecture.\n");
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
if (strcmp(sv.arch, ARCH_1) != 0)
|
if (strcmp(sv.arch, YQ2ARCH_1) != 0)
|
||||||
{
|
{
|
||||||
fclose(f);
|
fclose(f);
|
||||||
gi.error("Savegame from another architecture.\n");
|
gi.error("Savegame from another architecture.\n");
|
||||||
|
@ -874,16 +874,16 @@ ReadGame(const char *filename)
|
||||||
fclose(f);
|
fclose(f);
|
||||||
gi.error("Savegame from another game.so.\n");
|
gi.error("Savegame from another game.so.\n");
|
||||||
}
|
}
|
||||||
else if (strcmp(sv.os, YQ2_OSTYPE) != 0)
|
else if (strcmp(sv.os, YQ2OSTYPE) != 0)
|
||||||
{
|
{
|
||||||
fclose(f);
|
fclose(f);
|
||||||
gi.error("Savegame from another os.\n");
|
gi.error("Savegame from another os.\n");
|
||||||
}
|
}
|
||||||
else if (strcmp(sv.arch, YQ2_ARCH) != 0)
|
else if (strcmp(sv.arch, YQ2ARCH) != 0)
|
||||||
{
|
{
|
||||||
#if defined(_WIN32) && (defined(__i386__) || defined(_M_IX86))
|
#if defined(_WIN32) && (defined(__i386__) || defined(_M_IX86))
|
||||||
// before savegame version "YQ2-4" (and after version 1),
|
// before savegame version "YQ2-4" (and after version 1),
|
||||||
// the official Win32 binaries accidentally had the YQ2_ARCH "AMD64"
|
// the official Win32 binaries accidentally had the YQ2ARCH "AMD64"
|
||||||
// instead of "i386" set due to a bug in the Makefile.
|
// instead of "i386" set due to a bug in the Makefile.
|
||||||
// This quirk allows loading those savegames anyway
|
// This quirk allows loading those savegames anyway
|
||||||
if (save_ver >= 4 || strcmp(sv.arch, "AMD64") != 0)
|
if (save_ver >= 4 || strcmp(sv.arch, "AMD64") != 0)
|
||||||
|
|
Loading…
Reference in a new issue