yquake2remaster/src/client
2014-05-04 21:05:56 +02:00
..
header Implementing gl_hudscale cvar to scale the HUD 2014-04-25 21:24:26 +02:00
menu videomenu: minor cvar ordering change. 2014-05-04 20:47:52 +02:00
refresh videomenu: add an "aniso filtering" option. 2014-05-04 20:26:12 +02:00
sound OpenAL: fix lagging audio when leaving the menu. 2014-04-12 14:27:10 +02:00
cl_cin.c Refresh API refactoring 2013-06-15 10:27:30 +02:00
cl_console.c Implementing gl_hudscale cvar to scale the HUD 2014-04-25 21:24:26 +02:00
cl_download.c Lets not do the last two commits just before 5.11 2013-05-18 18:59:39 +02:00
cl_effects.c Force OpenGL path for light primitives 2014-02-12 19:39:23 +01:00
cl_entities.c Force OpenGL path for light primitives 2014-02-12 19:39:23 +01:00
cl_input.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_inventory.c Also apply gl_hudscale cvar to the inventory. 2014-05-04 21:05:56 +02:00
cl_keyboard.c Lets not do the last two commits just before 5.11 2013-05-18 18:59:39 +02:00
cl_lights.c Force OpenGL path for light primitives 2014-02-12 19:39:23 +01:00
cl_main.c Do not allow input devices to write to command buffer 2014-01-05 18:51:27 +01:00
cl_network.c Refresh API refactoring 2013-06-15 10:27:30 +02:00
cl_parse.c Refresh API refactoring 2013-06-15 10:27:30 +02:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_screen.c Also apply gl_hudscale cvar to the inventory. 2014-05-04 21:05:56 +02:00
cl_tempentities.c Refresh API refactoring 2013-06-15 10:27:30 +02:00
cl_view.c Move entitycmpfnc() to cl_view.c an reimplement it 2013-12-31 12:47:18 +01:00