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38 lines
1.6 KiB
Markdown
38 lines
1.6 KiB
Markdown
# Yamagi Quake II Remaster
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This is an experimental fork of Yamagi Quake II with ongoing work to add
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support for Quake II Enhanced aka Q2 Remaster(ed). This enhanced version
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has a lot non trivial changes, adding support isn't easy and takes time.
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Feel free to try this code but you mileage may vary.
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Have a look at the yquake2 repository for the "normal" Yamagi Quake II:
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https://github.com/yquake2/yquake2
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# Yamagi Quake II
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Yamagi Quake II is an enhanced client for id Software's Quake
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II with focus on offline and coop gameplay. Both the gameplay and the graphics
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are unchanged, but many bugs in the last official release were fixed and some
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nice to have features like widescreen support and a modern OpenGL 3.2 renderer
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were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit
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clean. It works perfectly on modern processors and operating systems. Yamagi
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Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD,
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OpenBSD, Windows and macOS (experimental).
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This code is built upon Icculus Quake II, which itself is based on Quake II
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3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the
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LICENSE file for further information.
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## Documentation
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Before asking any question, read through the documentation! The current
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version can be found here: [doc/010_index.md](doc/010_index.md)
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## Releases
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The official releases (including Windows binaries) can be found at our
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homepage: https://www.yamagi.org/quake2
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**Unsupported** preview builds for Windows can be found at
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https://deponie.yamagi.org/quake2/misc/
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