yquake2remaster/src/game
2024-04-05 00:48:43 +03:00
..
dm game: sync boss2,boss3,brain and chick with xatrix 2023-10-20 22:54:02 +03:00
header game: Sync CDTRACK code with ReRelease code 2024-04-05 00:48:43 +03:00
menu Fix endline in files, without code changes 2023-10-29 01:58:20 +03:00
monster berserker: slam attack, running club attack 2024-03-09 14:30:39 +02:00
player models: md3/md5 show count of verts and tris 2024-03-09 15:41:11 +02:00
savegame game: Sync CDTRACK code with ReRelease code 2024-04-05 00:48:43 +03:00
g_ai.c Fix build with Q_min/Q_max: 5da0e5f0 2023-12-16 23:37:20 +02:00
g_chase.c game: sync ctf g_{chase,func,items,misc,weapon} 2023-11-03 00:36:57 +02:00
g_cmds.c game: cleanup savegame function g_* 2024-02-25 00:54:26 +02:00
g_combat.c game: cleanup exports and rename TH_viewthing -> viewthing_think 2024-02-25 14:19:33 +02:00
g_ctf.c game: cleanup player export 2024-02-25 16:59:36 +02:00
g_func.c game: cleanup savegame function g_* 2024-02-25 00:54:26 +02:00
g_items.c game: sync ctf g_{chase,func,items,misc,weapon} 2023-11-03 00:36:57 +02:00
g_main.c game: cleanup savegame function g_* 2024-02-25 00:54:26 +02:00
g_misc.c game: cleanup exports and rename TH_viewthing -> viewthing_think 2024-02-25 14:19:33 +02:00
g_monster.c game: sync with ctf g_svcmds, g_target, g_trigger 2023-11-02 00:58:27 +02:00
g_newai.c game: remove unused functions 2024-02-25 00:21:48 +02:00
g_newdm.c game: restore rogue RDM_DEATHBALL code 2024-02-25 15:39:37 +02:00
g_newfnc.c game: combine monsters from separate files 2023-10-20 22:54:02 +03:00
g_newtarg.c game: combine monsters from separate files 2023-10-20 22:54:02 +03:00
g_newtrig.c game: combine monsters from separate files 2023-10-20 22:54:02 +03:00
g_newweap.c game: combine monsters from separate files 2023-10-20 22:54:02 +03:00
g_phys.c game: cleanup player export 2024-02-25 16:59:36 +02:00
g_spawn.c game: Sync CDTRACK code with ReRelease code 2024-04-05 00:48:43 +03:00
g_sphere.c game: sync g_* rogue logic 2023-10-21 18:42:18 +03:00
g_svcmds.c game: cleanup savegame function g_* 2024-02-25 00:54:26 +02:00
g_target.c game: sync with ctf g_svcmds, g_target, g_trigger 2023-11-02 00:58:27 +02:00
g_trigger.c game: do not export G_Set* as gamefunc 2024-02-25 17:19:27 +02:00
g_turret.c game: cleanup savegame function g_* 2024-02-25 00:54:26 +02:00
g_utils.c ctf: Add game monsters 2023-11-02 00:38:33 +02:00
g_weapon.c game: sync ctf g_weapon 2023-10-24 17:23:01 +03:00