.. |
dm
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game: sync boss2,boss3,brain and chick with xatrix
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2023-10-20 22:54:02 +03:00 |
header
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game: Sync CDTRACK code with ReRelease code
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2024-04-05 00:48:43 +03:00 |
menu
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Fix endline in files, without code changes
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2023-10-29 01:58:20 +03:00 |
monster
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berserker: slam attack, running club attack
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2024-03-09 14:30:39 +02:00 |
player
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models: md3/md5 show count of verts and tris
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2024-03-09 15:41:11 +02:00 |
savegame
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game: Sync CDTRACK code with ReRelease code
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2024-04-05 00:48:43 +03:00 |
g_ai.c
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Fix build with Q_min/Q_max: 5da0e5f0
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2023-12-16 23:37:20 +02:00 |
g_chase.c
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game: sync ctf g_{chase,func,items,misc,weapon}
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2023-11-03 00:36:57 +02:00 |
g_cmds.c
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game: cleanup savegame function g_*
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2024-02-25 00:54:26 +02:00 |
g_combat.c
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game: cleanup exports and rename TH_viewthing -> viewthing_think
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2024-02-25 14:19:33 +02:00 |
g_ctf.c
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game: cleanup player export
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2024-02-25 16:59:36 +02:00 |
g_func.c
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game: cleanup savegame function g_*
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2024-02-25 00:54:26 +02:00 |
g_items.c
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game: sync ctf g_{chase,func,items,misc,weapon}
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2023-11-03 00:36:57 +02:00 |
g_main.c
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game: cleanup savegame function g_*
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2024-02-25 00:54:26 +02:00 |
g_misc.c
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game: cleanup exports and rename TH_viewthing -> viewthing_think
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2024-02-25 14:19:33 +02:00 |
g_monster.c
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game: sync with ctf g_svcmds, g_target, g_trigger
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2023-11-02 00:58:27 +02:00 |
g_newai.c
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game: remove unused functions
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2024-02-25 00:21:48 +02:00 |
g_newdm.c
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game: restore rogue RDM_DEATHBALL code
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2024-02-25 15:39:37 +02:00 |
g_newfnc.c
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game: combine monsters from separate files
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2023-10-20 22:54:02 +03:00 |
g_newtarg.c
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game: combine monsters from separate files
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2023-10-20 22:54:02 +03:00 |
g_newtrig.c
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game: combine monsters from separate files
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2023-10-20 22:54:02 +03:00 |
g_newweap.c
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game: combine monsters from separate files
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2023-10-20 22:54:02 +03:00 |
g_phys.c
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game: cleanup player export
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2024-02-25 16:59:36 +02:00 |
g_spawn.c
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game: Sync CDTRACK code with ReRelease code
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2024-04-05 00:48:43 +03:00 |
g_sphere.c
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game: sync g_* rogue logic
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2023-10-21 18:42:18 +03:00 |
g_svcmds.c
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game: cleanup savegame function g_*
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2024-02-25 00:54:26 +02:00 |
g_target.c
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game: sync with ctf g_svcmds, g_target, g_trigger
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2023-11-02 00:58:27 +02:00 |
g_trigger.c
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game: do not export G_Set* as gamefunc
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2024-02-25 17:19:27 +02:00 |
g_turret.c
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game: cleanup savegame function g_*
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2024-02-25 00:54:26 +02:00 |
g_utils.c
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ctf: Add game monsters
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2023-11-02 00:38:33 +02:00 |
g_weapon.c
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game: sync ctf g_weapon
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2023-10-24 17:23:01 +03:00 |