yquake2remaster/src/client
2015-11-09 22:14:45 +01:00
..
header Merge pull request #74 from yquake2/fix-max_ospath 2015-05-31 18:28:57 +02:00
menu Videomenu: Add integer scaling options up to 6x 2015-11-09 22:14:45 +01:00
refresh Fix compiler warning in stb_image.h 2015-11-05 19:51:22 +01:00
sound Fix volume of looped sounds in OpenAL backend, fixes #111 2015-11-02 01:48:52 +01:00
cl_cin.c Do not display baseq2 savegames in mods / addons 2015-10-25 16:44:22 +01:00
cl_console.c Change version to 5.33pre, changes for arbitrary length version strings 2015-11-01 17:15:10 +01:00
cl_download.c It's 'filename', not 'name'. 2015-10-28 07:31:06 +01:00
cl_effects.c Force OpenGL path for light primitives 2014-02-12 19:39:23 +01:00
cl_entities.c Use the correct abs() flavor 2014-08-03 10:49:33 +02:00
cl_input.c Solve some layer violations 2015-01-18 09:31:37 +01:00
cl_inventory.c screen: auto-scale the HUD when gl_hudscale < 0. 2014-05-06 19:45:11 +02:00
cl_keyboard.c Fix duplicate input through an activated keypad. 2015-10-25 17:34:28 +01:00
cl_lights.c Force OpenGL path for light primitives 2014-02-12 19:39:23 +01:00
cl_main.c Fix several printf in the client. 2015-08-24 17:52:57 +02:00
cl_network.c Fix several printf in the client. 2015-08-24 17:52:57 +02:00
cl_parse.c Fix several potential security vulnerabilties 2015-08-24 17:58:19 +02:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_screen.c Default the various scale variables to "-1" (automatic) 2015-11-08 12:48:27 +01:00
cl_tempentities.c Refresh API refactoring 2013-06-15 10:27:30 +02:00
cl_view.c Videomenu: Also include crosshair_scale in the ui scale option 2015-11-09 22:09:48 +01:00