Yamagi Quake II with Q2 Remaster support
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Yamagi Burmeister 70a94f759f Fix demo playback if cl_loadpaused is 1.
Demos are special. To the client they're more or less the same as normal
maps, the only difference is that the client never joines the server. So
we're never getting the first valid frame txpaht indicates the end of
the connection process. We're using that one to drop out of pause
mode... As a result the client stays in pause mode forever and "hangs".

Work around this by entering pause mode only if the local server is in
state ss_game. Demos are ss_demo. There're some more states for
cinematics, pictures, etc. Since the player can't save in those states
it should be save not check them.
2019-10-01 22:26:37 +02:00
doc Put the client into pause mode when loading save games. 2019-09-03 08:42:05 +02:00
src Fix demo playback if cl_loadpaused is 1. 2019-10-01 22:26:37 +02:00
stuff Fix link to cvar documentation in --help 2019-06-02 19:28:49 +02:00
.gitignore Also ignore .d files as they got generated every time. 2015-11-12 19:15:37 +01:00
CHANGELOG Add missing word. 2019-05-26 15:57:59 +02:00
CMakeLists.txt Quote the raw architecture string, it might contain whitespaces. 2019-07-31 13:42:28 +02:00
LICENSE Add cURL to the LICENSE file. 2019-05-13 18:02:50 +02:00
Makefile Remove adivtab 2019-01-30 22:42:21 +02:00
README.md Typos in README: if => in, build => built 2019-08-02 22:27:20 +03:00

Yamagi Quake II

Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD, Windows and macOS (experimental).

This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any question, read through the documentation! The current version can be found here: doc/01_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at https://deponie.yamagi.org/quake2/misc/