yquake2remaster/src/common
2023-12-25 00:14:45 +02:00
..
header Version bump to 8.31RR3 2023-12-25 00:14:45 +02:00
shared game: final merge of rogue 2023-10-22 17:59:13 +03:00
unzip Update miniz to e5700656b34b732f8d4e5df87cb0de00a6c8f319. 2023-11-24 09:26:14 +01:00
argproc.c "constifying" where underlying C calls expect compile time constants. 2023-09-16 18:16:52 +02:00
clientserver.c "constifying" where underlying C calls expect compile time constants. 2023-09-16 18:16:52 +02:00
cmdparser.c client: support png skins in multiplayer 2023-11-26 16:47:49 +02:00
cmodels.c Sync allocation sizes between renders 2023-10-11 00:19:52 +03:00
collision.c client: fix cinematic run after load map 2023-12-19 19:25:48 +02:00
crc.c Initial server model load code with hunk alloc 2023-10-08 00:47:53 +03:00
cvar.c sync usage r_dynamic and r_dynamic 2023-10-07 18:08:33 +03:00
filesystem.c Make all names in render interface const 2023-09-21 23:40:45 +03:00
frame.c cin: replace cin with ogv if available 2023-10-28 18:47:26 +03:00
glob.c Cleanup and reformat. 2012-06-07 15:40:58 +02:00
md4.c Initial server model load code with hunk alloc 2023-10-08 00:47:53 +03:00
movemsg.c Make all names in game interface const where possible 2023-09-22 00:58:40 +03:00
netchan.c silencing static analysis warnings. 2023-01-31 06:47:04 +00:00
pmove.c Fix endline in files, without code changes 2023-10-29 01:58:20 +03:00
szone.c game: Add ReRelease Guardian Monster 2023-11-12 23:51:58 +02:00
zone.c Fixes for PVS Studio warnings: most of src/common/ 2019-07-21 03:14:21 +02:00