..
header
Merge pull request #74 from yquake2/fix-max_ospath
2015-05-31 18:28:57 +02:00
menu
Do not display baseq2 savegames in mods / addons
2015-10-25 16:44:22 +01:00
refresh
Don't apply gl_overbrightbits to regular meshes when it's set to 0.
2015-10-23 09:39:54 +10:00
sound
Make sure not all OpenAL sources are relative, fix #100
2015-10-19 18:20:47 +02:00
cl_cin.c
Do not display baseq2 savegames in mods / addons
2015-10-25 16:44:22 +01:00
cl_console.c
Change version to 5.33pre, changes for arbitrary length version strings
2015-11-01 17:15:10 +01:00
cl_download.c
It's 'filename', not 'name'.
2015-10-28 07:31:06 +01:00
cl_effects.c
Force OpenGL path for light primitives
2014-02-12 19:39:23 +01:00
cl_entities.c
Use the correct abs() flavor
2014-08-03 10:49:33 +02:00
cl_input.c
Solve some layer violations
2015-01-18 09:31:37 +01:00
cl_inventory.c
screen: auto-scale the HUD when gl_hudscale < 0.
2014-05-06 19:45:11 +02:00
cl_keyboard.c
Fix duplicate input through an activated keypad.
2015-10-25 17:34:28 +01:00
cl_lights.c
Force OpenGL path for light primitives
2014-02-12 19:39:23 +01:00
cl_main.c
Fix several printf in the client.
2015-08-24 17:52:57 +02:00
cl_network.c
Fix several printf in the client.
2015-08-24 17:52:57 +02:00
cl_parse.c
Fix several potential security vulnerabilties
2015-08-24 17:58:19 +02:00
cl_particles.c
Reformat the client
2012-07-22 15:34:45 +02:00
cl_prediction.c
Reformat the client
2012-07-22 15:34:45 +02:00
cl_screen.c
Fix incorrect positioning of centered strings when scaling is applied.
2015-10-22 18:08:46 +10:00
cl_tempentities.c
Refresh API refactoring
2013-06-15 10:27:30 +02:00
cl_view.c
Fix several printf in the client.
2015-08-24 17:52:57 +02:00