Commit graph

10 commits

Author SHA1 Message Date
Yamagi Burmeister
43fcc8eb99 Scale the replacement textures to the size of the original texture 2012-03-12 08:53:22 +00:00
Yamagi Burmeister
9edf27f103 Reactor yesterdays work 2012-03-12 08:11:22 +00:00
Daniel Gibson
1d8109cbbc Work in progress version of the retexterung support. The next step is to alter
r_LoadPic, so that it accepts realwidth and realheight as additional arguments 
and uses them to manipualte image after uploading it into the vram.
2012-03-11 19:01:49 +00:00
Daniel Gibson
441c988b31 - Add JPEG support
- Refactor call to LoadTGA so it returns image_t * directly
2012-03-11 16:50:57 +00:00
Yamagi Burmeister
55f51eb680 Add support for anisotropic filtering 2011-10-17 10:43:48 +00:00
Yamagi Burmeister
6db456587c Schreibe das Hardwaregamma auf X11 um :) 2010-10-25 15:57:39 +00:00
Yamagi Burmeister
95d7d43695 Füge Overbrightbits ein 2010-10-25 13:21:52 +00:00
Yamagi Burmeister
40a91572e0 Baue Texturen auf Basis ner Palette wieder ein 2010-10-25 12:55:59 +00:00
Yamagi Burmeister
6847b33cb5 Füge Multitexturing ein. Dies funktioniert (natürlich) nicht mir Mesa3D 2010-10-25 12:33:55 +00:00
Yamagi Burmeister
d59ab83f0d Benenne gl_image.c zu r_image.c um 2010-10-22 09:18:23 +00:00
Renamed from src/refresh/gl_image.c (Browse further)