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Merge remote-tracking branch 'yquake2/master'
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commit
d15bb81e58
9 changed files with 59 additions and 14 deletions
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@ -114,8 +114,8 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable`
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`cl_http_bw_limit_tmout` variable. Set `0` by default.
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* **cl_http_bw_limit_tmout**: Seconds before the download is aborted
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when the speed transfer is below the var set by `cl_http_bw_limit_rate`.
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Set `0` by default.
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when the speed transfer is below the var set by
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`cl_http_bw_limit_rate`. Set `0` by default.
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* **cl_kickangles**: If set to `0` angle kicks (weapon recoil, damage
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hits and the like) are ignored. Cheat-protected. Defaults to `1`.
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@ -138,8 +138,17 @@ Set `0` by default.
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loading. If set to `0` pause mode is never entered, this is the
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Vanilla Quake II behaviour.
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* **cl_unpaused_scvis**: If set to `1` (the default) the client unpause
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when the screen becomes visible.
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* **cl_model_preview_start**: Start frame value in multiplayer model
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preview. `-1` - don't show animation. Defaults to `84` for show
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salute animation.
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* **cl_model_preview_end**: End frame value in multiplayer model
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preview. `-1` - don't show animation. Defaults to `94` for show
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salute animation.
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* **cl_nodownload_list**: Whitespace seperated list of strings, files
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having one these strings in their name are never downloaded. Set to
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`.dll .dylib .so` by default.
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* **cl_r1q2_lightstyle**: Since the first release Yamagi Quake II used
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the R1Q2 colors for the dynamic lights of rockets. Set to `0` to get
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@ -153,11 +162,8 @@ Set `0` by default.
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the top right corner of the screen. Set to `2` to show only the horizontal
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speed under the crosshair.
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* **cl_model_preview_start**: start frame value in multiplayer model preview.
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`-1` - don't show animation. Defaults to `84` for show salute animation.
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* **cl_model_preview_end**: end frame value in multiplayer model preview.
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`-1` - don't show animation. Defaults to `94` for show salute animation.
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* **cl_unpaused_scvis**: If set to `1` (the default) the client unpause
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when the screen becomes visible.
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* **in_grab**: Defines how the mouse is grabbed by Yamagi Quake IIs
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window. If set to `0` the mouse is never grabbed and if set to `1`
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@ -23,10 +23,10 @@ Apart from this, we'll only document changes/additions here.
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Quake II was released in 1997 into a world where security didn't matter.
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The most important thing when connecting to random servers is: **Quake
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II allows the server to do anything on the client!** The server may
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execute any console command, it may overwrite any cvar and given the
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rather fragile state of the command parsers chances are high that there
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are remote code execution vulnerabilities. Only connect to trustworthy
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servers!
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execute any console command, it may overwrite any cvar, download any
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file to your computer and given the rather fragile state of the command
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parsers chances are high that there are remote code execution
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vulnerabilities. Only connect to trustworthy servers!
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@ -569,6 +569,17 @@ CL_CheckOrDownloadFile(const char *filename)
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return true;
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}
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char *nodownload = strtok(cl_nodownload_list->string, " ");
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while (nodownload != NULL)
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{
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if (Q_strcasestr(filename, nodownload))
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{
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Com_Printf("Filename is filtered by cl_nodownload_list: %s\n", filename);
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return true;
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}
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nodownload = strtok(NULL, " ");
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}
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#ifdef USE_CURL
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if (!forceudp)
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{
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@ -51,6 +51,7 @@ cvar_t *cl_add_entities;
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cvar_t *cl_add_blend;
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cvar_t *cl_kickangles;
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cvar_t *cl_laseralpha;
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cvar_t *cl_nodownload_list;
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cvar_t *cl_shownet;
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cvar_t *cl_showmiss;
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@ -519,6 +520,7 @@ CL_InitLocal(void)
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cl_showfps = Cvar_Get("cl_showfps", "0", CVAR_ARCHIVE);
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cl_showspeed = Cvar_Get("cl_showspeed", "0", CVAR_ARCHIVE);
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cl_laseralpha = Cvar_Get("cl_laseralpha", "0.3", 0);
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cl_nodownload_list = Cvar_Get("cl_nodownload_list", ".dll .dylib .so", 0);
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cl_upspeed = Cvar_Get("cl_upspeed", "200", 0);
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cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", 0);
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@ -101,6 +101,11 @@ qboolean qcurlInit(void)
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// Mkay, let's try to find a working libcurl.
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cl_libcurl = Cvar_Get("cl_libcurl", (char *)libcurl[0], CVAR_ARCHIVE);
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if (strstr(cl_libcurl->string, "..") || strstr(cl_libcurl->string, ":") || strstr(cl_libcurl->string, "/") || strstr(cl_libcurl->string, "\\"))
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{
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Com_Printf("cl_libcurl must not contain '..', ':', '/' or '\': %s\n", cl_libcurl->string);
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goto error;
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}
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Com_Printf("Loading library: %s\n", cl_libcurl->string);
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Sys_LoadLibrary(cl_libcurl->string, NULL, &curlhandle);
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@ -317,6 +317,7 @@ extern cvar_t *cl_kickangles;
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extern cvar_t *cl_r1q2_lightstyle;
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extern cvar_t *cl_limitsparksounds;
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extern cvar_t *cl_laseralpha;
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extern cvar_t *cl_nodownload_list;
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typedef struct
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{
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@ -406,9 +406,14 @@ QAL_Init()
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/* DEFAULT_OPENAL_DRIVER is defined at compile time via the compiler */
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al_driver = Cvar_Get("al_driver", DEFAULT_OPENAL_DRIVER, CVAR_ARCHIVE);
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Com_Printf("Loading library: %s\n", al_driver->string);
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if (strstr(al_driver->string, "..") || strstr(al_driver->string, ":") || strstr(al_driver->string, "/") || strstr(al_driver->string, "\\"))
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{
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Com_Printf("al_driver must not contain '..', ':', '/' or '\': %s\n", al_driver->string);
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return false;
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}
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/* Load the library */
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Com_Printf("Loading library: %s\n", al_driver->string);
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Sys_LoadLibrary(al_driver->string, NULL, &handle);
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if (!handle)
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@ -325,6 +325,7 @@ void Com_PageInMemory(const byte *buffer, int size);
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int Q_stricmp(const char *s1, const char *s2);
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int Q_strcasecmp(const char *s1, const char *s2);
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int Q_strncasecmp(const char *s1, const char *s2, int n);
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char *Q_strcasestr(const char *s1, const char *s2);
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/* portable string lowercase */
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char *Q_strlwr(char *s);
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@ -1064,6 +1064,20 @@ Q_strncasecmp(const char *s1, const char *s2, int n)
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return 0; /* strings are equal */
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}
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char *Q_strcasestr(const char *haystack, const char *needle)
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{
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size_t len = strlen(needle);
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for (; *haystack; haystack++)
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{
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if (!Q_strncasecmp(haystack, needle, len))
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{
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return (char *)haystack;
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}
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}
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return 0;
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}
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int
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Q_strcasecmp(const char *s1, const char *s2)
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{
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