mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
There're no open tasks.
This commit is contained in:
parent
3ad89c2f0a
commit
b608264808
1 changed files with 2 additions and 20 deletions
22
CONTRIBUTE
22
CONTRIBUTE
|
@ -8,13 +8,9 @@
|
|||
|
||||
===============================================================================
|
||||
|
||||
This is a list of features that are currently not implemented in Yamagi Quake
|
||||
II, but would be nice to have. If you have some freetime to spare, fun coding or
|
||||
just want to contribute something, this list has some suggestions. All tasks
|
||||
need strong C knowledge, the necessary amount of understandig of the Quake II
|
||||
source code or external ABIs differs between the tasks.
|
||||
At this time there're no open tasks regaring Quake II. Nevertheless the hints
|
||||
for working with the code:
|
||||
|
||||
Some hints:
|
||||
- Sign up for a Github account and fork our yquake2 repository. This allows
|
||||
the easy integration of upstream changes into your branch and sending of
|
||||
pull requests. You'll get a wiki and a bugtracker for free.
|
||||
|
@ -45,17 +41,3 @@ Some hints:
|
|||
C (e.g. no inline assembler) and in an endianess independed way.
|
||||
- gcc is not the only compiler. Test your changes with clang.
|
||||
|
||||
===============================================================================
|
||||
|
||||
1. Port Yamagi Quake II to new unixoid platforms (for example DragonflyBSD,
|
||||
NetBSD, Solaris, etc.)
|
||||
|
||||
Difficulty: Easy
|
||||
Knowledge: Good knowledge of the target platform
|
||||
|
||||
Yamagi Quake II runs fine on Linux and FreeBSD. Due to it's very low hardware
|
||||
requirements it's an ideal game for platforms without good 3D acceleration.
|
||||
Ports to new unixoid operating systems should be easy. In most cases only some
|
||||
#ifdef need to be added and the Makefile integration written.
|
||||
|
||||
===============================================================================
|
||||
|
|
Loading…
Reference in a new issue