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Rename forgotten gl_modulate and gl_farsee cvars in the GL3 renderer.
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1 changed files with 2 additions and 2 deletions
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@ -193,7 +193,7 @@ static void
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GL3_Register(void)
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{
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gl_lefthand = ri.Cvar_Get("hand", "0", CVAR_USERINFO | CVAR_ARCHIVE);
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r_farsee = ri.Cvar_Get("gl_farsee", "0", CVAR_LATCH | CVAR_ARCHIVE);
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r_farsee = ri.Cvar_Get("r_farsee", "0", CVAR_LATCH | CVAR_ARCHIVE);
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gl_drawbuffer = ri.Cvar_Get("gl_drawbuffer", "GL_BACK", 0);
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r_vsync = ri.Cvar_Get("r_vsync", "1", CVAR_ARCHIVE);
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@ -230,7 +230,7 @@ GL3_Register(void)
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gl_lightmap = ri.Cvar_Get("gl_lightmap", "0", 0);
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gl_shadows = ri.Cvar_Get("gl_shadows", "0", CVAR_ARCHIVE);
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r_modulate = ri.Cvar_Get("gl_modulate", "1", CVAR_ARCHIVE);
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r_modulate = ri.Cvar_Get("r_modulate", "1", CVAR_ARCHIVE);
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gl_zfix = ri.Cvar_Get("gl_zfix", "0", 0);
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r_clear = ri.Cvar_Get("r_clear", "0", 0);
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gl_cull = ri.Cvar_Get("gl_cull", "1", 0);
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