Merge pull request #575 from kondrak/master

Fixed the Jorg skin bug present since the original Quake 2 release.
This commit is contained in:
Yamagi 2020-05-11 12:59:06 +02:00 committed by GitHub
commit 7f339952cb
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -915,8 +915,8 @@ SP_monster_jorg(edict_t *self)
self->movetype = MOVETYPE_STEP; self->movetype = MOVETYPE_STEP;
self->solid = SOLID_BBOX; self->solid = SOLID_BBOX;
self->s.modelindex = gi.modelindex("models/monsters/boss3/rider/tris.md2"); self->s.modelindex = gi.modelindex("models/monsters/boss3/jorg/tris.md2");
self->s.modelindex2 = gi.modelindex("models/monsters/boss3/jorg/tris.md2"); self->s.modelindex2 = gi.modelindex("models/monsters/boss3/rider/tris.md2");
VectorSet(self->mins, -80, -80, 0); VectorSet(self->mins, -80, -80, 0);
VectorSet(self->maxs, 80, 80, 140); VectorSet(self->maxs, 80, 80, 140);