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Merge pull request #575 from kondrak/master
Fixed the Jorg skin bug present since the original Quake 2 release.
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commit
7f339952cb
1 changed files with 2 additions and 2 deletions
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@ -915,8 +915,8 @@ SP_monster_jorg(edict_t *self)
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self->movetype = MOVETYPE_STEP;
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self->movetype = MOVETYPE_STEP;
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self->solid = SOLID_BBOX;
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self->solid = SOLID_BBOX;
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self->s.modelindex = gi.modelindex("models/monsters/boss3/rider/tris.md2");
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self->s.modelindex = gi.modelindex("models/monsters/boss3/jorg/tris.md2");
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self->s.modelindex2 = gi.modelindex("models/monsters/boss3/jorg/tris.md2");
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self->s.modelindex2 = gi.modelindex("models/monsters/boss3/rider/tris.md2");
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VectorSet(self->mins, -80, -80, 0);
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VectorSet(self->mins, -80, -80, 0);
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VectorSet(self->maxs, 80, 80, 140);
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VectorSet(self->maxs, 80, 80, 140);
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