Whitespace

This commit is contained in:
Yamagi Burmeister 2015-08-19 22:08:46 +02:00
parent 94ef1999b4
commit 767ec454fa
1 changed files with 8 additions and 8 deletions

View File

@ -402,19 +402,19 @@ set(Server-Header
# Build the game dynamic library
add_library(game SHARED ${Game-Source} ${Game-Header})
set_target_properties(game PROPERTIES
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/Debug/baseq2
LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/Release/baseq2
)
PREFIX ""
LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/Debug/baseq2
LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/Release/baseq2
)
target_link_libraries(game ${yquake2LinkerFlags})
# Main Quake 2 executable
add_executable(quake2 ${Client-Source} ${Client-Header} ${Platform-Specific-Source} ${Backends-Generic-Source} ${Backends-Generic-Header})
set_target_properties(quake2 PROPERTIES
PREFIX ""
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/Debug
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/Release
)
PREFIX ""
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/Debug
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/Release
)
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
target_link_libraries(quake2 game ${yquake2LinkerFlags} ws2_32 winmm)