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Implement a simple download filter.
`cl_nodownload_list` is a whitespace seperated list of strings, files containing one of these strings in their name are never downloaded. Set to `.dll .dylib .so` by default to prevent downloading libraries which can be injected into client. Closes #1114.
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4 changed files with 20 additions and 2 deletions
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@ -138,14 +138,18 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable`
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loading. If set to `0` pause mode is never entered, this is the
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loading. If set to `0` pause mode is never entered, this is the
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Vanilla Quake II behaviour.
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Vanilla Quake II behaviour.
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* **cl_model_preview_start**: start frame value in multiplayer model
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* **cl_model_preview_start**: Start frame value in multiplayer model
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preview. `-1` - don't show animation. Defaults to `84` for show
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preview. `-1` - don't show animation. Defaults to `84` for show
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salute animation.
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salute animation.
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* **cl_model_preview_end**: end frame value in multiplayer model
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* **cl_model_preview_end**: End frame value in multiplayer model
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preview. `-1` - don't show animation. Defaults to `94` for show
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preview. `-1` - don't show animation. Defaults to `94` for show
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salute animation.
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salute animation.
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* **cl_nodownload_list**: Whitespace seperated list of strings, files
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having one these strings in their name are never downloaded. Set to
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`.dll .dylib .so` by default.
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* **cl_r1q2_lightstyle**: Since the first release Yamagi Quake II used
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* **cl_r1q2_lightstyle**: Since the first release Yamagi Quake II used
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the R1Q2 colors for the dynamic lights of rockets. Set to `0` to get
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the R1Q2 colors for the dynamic lights of rockets. Set to `0` to get
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the Vanilla Quake II colors. Defaults to `1`.
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the Vanilla Quake II colors. Defaults to `1`.
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@ -571,6 +571,17 @@ CL_CheckOrDownloadFile(char *filename)
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return true;
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return true;
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}
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}
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char *nodownload = strtok(cl_nodownload_list->string, " ");
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while (nodownload != NULL)
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{
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if (Q_strcasestr(filename, nodownload))
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{
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Com_Printf("Filename is filtered by cl_nodownload_list: %s\n", filename);
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return true;
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}
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nodownload = strtok(NULL, " ");
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}
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#ifdef USE_CURL
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#ifdef USE_CURL
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if (!forceudp)
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if (!forceudp)
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{
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{
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@ -51,6 +51,7 @@ cvar_t *cl_add_entities;
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cvar_t *cl_add_blend;
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cvar_t *cl_add_blend;
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cvar_t *cl_kickangles;
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cvar_t *cl_kickangles;
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cvar_t *cl_laseralpha;
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cvar_t *cl_laseralpha;
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cvar_t *cl_nodownload_list;
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cvar_t *cl_shownet;
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cvar_t *cl_shownet;
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cvar_t *cl_showmiss;
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cvar_t *cl_showmiss;
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@ -517,6 +518,7 @@ CL_InitLocal(void)
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cl_showfps = Cvar_Get("cl_showfps", "0", CVAR_ARCHIVE);
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cl_showfps = Cvar_Get("cl_showfps", "0", CVAR_ARCHIVE);
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cl_showspeed = Cvar_Get("cl_showspeed", "0", CVAR_ARCHIVE);
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cl_showspeed = Cvar_Get("cl_showspeed", "0", CVAR_ARCHIVE);
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cl_laseralpha = Cvar_Get("cl_laseralpha", "0.3", 0);
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cl_laseralpha = Cvar_Get("cl_laseralpha", "0.3", 0);
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cl_nodownload_list = Cvar_Get("cl_nodownload_list", ".dll .dylib .so", 0);
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cl_upspeed = Cvar_Get("cl_upspeed", "200", 0);
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cl_upspeed = Cvar_Get("cl_upspeed", "200", 0);
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cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", 0);
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cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", 0);
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@ -317,6 +317,7 @@ extern cvar_t *cl_kickangles;
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extern cvar_t *cl_r1q2_lightstyle;
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extern cvar_t *cl_r1q2_lightstyle;
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extern cvar_t *cl_limitsparksounds;
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extern cvar_t *cl_limitsparksounds;
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extern cvar_t *cl_laseralpha;
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extern cvar_t *cl_laseralpha;
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extern cvar_t *cl_nodownload_list;
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typedef struct
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typedef struct
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{
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{
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