mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 04:31:09 +00:00
Document gl_fixsurfsky.
This commit is contained in:
parent
401ec04691
commit
44e8088f7d
1 changed files with 6 additions and 0 deletions
|
@ -177,6 +177,12 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable`
|
|||
and `16`. Anisotropic filtering gives a huge improvement to texture
|
||||
quality by a negligible performance impact.
|
||||
|
||||
* **gl_fixsurfsky**: Some maps misuse sky surfaces for interior
|
||||
lightning. The original renderer had a bug that made such surfaces
|
||||
mess up the lightning of entities near them. If set to `0` (the
|
||||
default) the bug is there and maps look like their developers
|
||||
intended. If set to `1` the bug is fixed and the lightning correct.
|
||||
|
||||
* **gl_msaa_samples**: Full scene anti aliasing samples. The number of
|
||||
samples depends on the GPU driver, most drivers support at least `2`,
|
||||
`4` and `8` samples. If an invalid value is set, the value is reverted
|
||||
|
|
Loading…
Reference in a new issue