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Document gl_fixsurfsky.
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@ -177,6 +177,12 @@ it's `+set busywait 0` (setting the `busywait` cvar) and `-portable`
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and `16`. Anisotropic filtering gives a huge improvement to texture
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quality by a negligible performance impact.
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* **gl_fixsurfsky**: Some maps misuse sky surfaces for interior
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lightning. The original renderer had a bug that made such surfaces
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mess up the lightning of entities near them. If set to `0` (the
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default) the bug is there and maps look like their developers
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intended. If set to `1` the bug is fixed and the lightning correct.
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* **gl_msaa_samples**: Full scene anti aliasing samples. The number of
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samples depends on the GPU driver, most drivers support at least `2`,
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`4` and `8` samples. If an invalid value is set, the value is reverted
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