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Some fixes and clarifications to the CHANGELOG.
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13
CHANGELOG
13
CHANGELOG
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@ -1,18 +1,21 @@
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Quake II 7.40 to 7.41:
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- Some bugfixes to HTTP downloads introduced in 7.40.
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- Fix several crashed when loading savegames in coop games.
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- Fix several crashes when loading savegames in coop.
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- Fix some out of memory aborts when loading maps with a lot surfaces.
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- Allow autodetection of the desktop resolution. Set 'r_mode' to '-2' to
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enable that. (by Denis Pauk)
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- Several fixes to the OpenGL 3.2 renderer. Some dynamic lights were
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missing, for example for most explosions. Stencil shadows were broken
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under some conditions. Performance was bad with the AMD legacy driver
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under Windows. Under some conditions lights were too bright.
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- Add an optional fix for lighting problems in maps that missuse sky
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under some conditions. Performance was bad with the AMD driver under
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Windows. Intel Ivy Bridge didn't work. Under some conditions lights
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were too bright.
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- Add an optional fix for lighting problems in maps that misuse sky
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surfaces for interior lighting. Set 'gl_fixsurfsky' to '1' to enable
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it.
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- Another bunch of timing fixes. The game should now hold the framerate
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under all conditions, even under Windows with crappy GPU drivers.
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under all conditions, even with crappy Windows GPU drivers.
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- The quake2.exe wrapper forces the Quake II into focus. This prevents
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Quake II starting in background.
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Quake II 7.30 to 7.40:
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- Add support for HTTP downloads. Both the r1q2 and q2pro URL schemes
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