From 298cb05d61b24a1bb8d9f09eea8f69501e55728e Mon Sep 17 00:00:00 2001 From: Yamagi Burmeister Date: Mon, 13 May 2019 17:26:31 +0200 Subject: [PATCH] Update the CHANGELOG for the upcoming 7.41 release. --- CHANGELOG | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/CHANGELOG b/CHANGELOG index ad7620a8..b74932c9 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,3 +1,19 @@ +Quake II 7.40 to 7.41: +- Some bugfixes to HTTP downloads introduced in 7.40. +- Fix several crashed when loading savegames in coop games. +- Fix some out of memory aborts when loading maps with a lot surfaces. +- Allow autodetection of the desktop resolution. Set 'r_mode' to '-2' to + enable that. (by Denis Pauk) +- Several fixes to the OpenGL 3.2 renderer. Some dynamic lights were + missing, for example for most explosions. Stencil shadows were broken + under some conditions. Performance was bad with the AMD legacy driver + under Windows. Under some conditions lights were too bright. +- Add an optional fix for lighting problems in maps that missuse sky + surfaces for interior lighting. Set 'gl_fixsurfsky' to '1' to enable + it. +- Another bunch of timing fixes. The game should now hold the framerate + under all conditions, even under Windows with crappy GPU drivers. + Quake II 7.30 to 7.40: - Add support for HTTP downloads. Both the r1q2 and q2pro URL schemes are supported, if a file is unavailable over HTTP the download code