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https://github.com/yquake2/yquake2remaster.git
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vk: use single draw in Vk_RenderLightmappedPoly
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parent
a60ec01de9
commit
1a02a6423b
1 changed files with 98 additions and 165 deletions
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@ -400,8 +400,9 @@ DrawTextureChains(entity_t *currententity)
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static void
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Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha,
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const entity_t *currententity)
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Vk_RenderLightmappedPoly(msurface_t *surf, float alpha,
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const entity_t *currententity, VkDescriptorSet *uboDescriptorSet,
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uint32_t *uboOffset)
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{
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int i, nv = surf->polys->numverts;
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int map;
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@ -410,29 +411,6 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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unsigned lmtex = surf->lightmaptexturenum;
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mpoly_t *p;
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struct {
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float model[16];
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float viewLightmaps;
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} lmapPolyUbo;
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lmapPolyUbo.viewLightmaps = r_lightmap->value ? 1.f : 0.f;
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if (modelMatrix)
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{
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memcpy(lmapPolyUbo.model, modelMatrix, sizeof(float) * 16);
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}
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else
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{
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Mat_Identity(lmapPolyUbo.model);
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}
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QVk_BindPipeline(&vk_drawPolyLmapPipeline);
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uint32_t uboOffset;
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VkDescriptorSet uboDescriptorSet;
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uint8_t *uboData = QVk_GetUniformBuffer(sizeof(lmapPolyUbo), &uboOffset, &uboDescriptorSet);
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memcpy(uboData, &lmapPolyUbo, sizeof(lmapPolyUbo));
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for (map = 0; map < MAXLIGHTMAPS && surf->styles[map] != 255; map++)
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{
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if (r_newrefdef.lightstyles[surf->styles[map]].white != surf->cached_light[map])
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@ -457,14 +435,6 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
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}
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VkDescriptorSet descriptorSets[] = {
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image->vk_texture.descriptorSet,
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uboDescriptorSet,
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vk_state.lightmap_textures[lmtex].descriptorSet
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};
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vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawPolyLmapPipeline.layout, 0, 3, descriptorSets, 1, &uboOffset);
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if (is_dynamic)
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{
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int smax, tmax, size;
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@ -484,146 +454,73 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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R_SetCacheState(surf, &r_newrefdef);
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lmtex = surf->lightmaptexturenum;
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QVk_UpdateTextureData(&vk_state.lightmap_textures[surf->lightmaptexturenum],
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(byte*)temp, surf->light_s, surf->light_t, smax, tmax);
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}
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else
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{
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lmtex = surf->lightmaptexturenum + DYNLIGHTMAP_OFFSET;
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}
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QVk_UpdateTextureData(&vk_state.lightmap_textures[lmtex],
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(byte*)temp, surf->light_s, surf->light_t, smax, tmax);
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}
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VkDeviceSize vboOffset, dstOffset;
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VkBuffer vbo, *buffer;
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uint8_t *vertData;
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float sscroll = 0, tscroll = 0;
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int pos_vect = 0, index_pos = 0;
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c_brush_polys++;
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//==========
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//PGM
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if (surf->texinfo->flags & SURF_SCROLL)
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{
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float sscroll, tscroll;
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R_FlowingScroll(&r_newrefdef, surf->texinfo->flags, &sscroll, &tscroll);
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VkBuffer vbo;
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VkDeviceSize vboOffset;
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}
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for (p = surf->polys; p; p = p->chain)
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{
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VkBuffer *buffer;
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VkDeviceSize dstOffset;
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memcpy(verts_buffer, p->verts, sizeof(mvtx_t) * nv);
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if (Mesh_VertsRealloc(pos_vect + nv))
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{
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Com_Error(ERR_FATAL, "%s: can't allocate memory", __func__);
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}
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memcpy(verts_buffer + pos_vect, p->verts, sizeof(mvtx_t) * nv);
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for (i = 0; i < nv; i++)
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{
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verts_buffer[i].texCoord[0] += sscroll;
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verts_buffer[i].texCoord[1] += tscroll;
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verts_buffer[pos_vect + i].texCoord[0] += sscroll;
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verts_buffer[pos_vect + i].texCoord[1] += tscroll;
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}
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uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, verts_buffer, sizeof(mvtx_t) * nv);
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GenFanIndexes(vertIdxData + index_pos,
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pos_vect, nv - 2 + pos_vect);
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pos_vect += nv;
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index_pos += (nv - 2) * 3;
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}
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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QVk_BindPipeline(&vk_drawPolyLmapPipeline);
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VkDescriptorSet descriptorSets[] = {
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image->vk_texture.descriptorSet,
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*uboDescriptorSet,
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vk_state.lightmap_textures[lmtex].descriptorSet
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};
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vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
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vk_drawPolyLmapPipeline.layout, 0, 3, descriptorSets, 1, uboOffset);
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vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * pos_vect, &vbo, &vboOffset);
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memcpy(vertData, verts_buffer, sizeof(mvtx_t) * pos_vect);
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buffer = UpdateIndexBuffer(vertIdxData, index_pos * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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}
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else
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{
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VkDeviceSize vboOffset;
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VkBuffer vbo;
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for (p = surf->polys; p; p = p->chain)
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{
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VkDeviceSize dstOffset;
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uint8_t *vertData;
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VkBuffer *buffer;
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vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, p->verts, sizeof(mvtx_t) * nv);
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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}
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vkCmdDrawIndexed(vk_activeCmdbuffer, index_pos, 1, 0, 0, 0);
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//PGM
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//==========
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}
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else
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{
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c_brush_polys++;
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//==========
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//PGM
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if (surf->texinfo->flags & SURF_SCROLL)
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{
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float sscroll, tscroll;
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R_FlowingScroll(&r_newrefdef, surf->texinfo->flags, &sscroll, &tscroll);
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for (p = surf->polys; p; p = p->chain)
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{
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VkDeviceSize vboOffset, dstOffset;
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VkBuffer vbo, *buffer;
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uint8_t *vertData;
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memcpy(verts_buffer, p->verts, sizeof(mvtx_t) * nv);
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for (i = 0; i < nv; i++)
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{
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verts_buffer[i].texCoord[0] += sscroll;
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verts_buffer[i].texCoord[1] += tscroll;
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}
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vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, verts_buffer, sizeof(mvtx_t) * nv);
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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}
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else
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{
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//PGM
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//==========
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for (p = surf->polys; p; p = p->chain)
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{
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VkDeviceSize vboOffset, dstOffset;
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VkBuffer vbo, *buffer;
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uint8_t *vertData;
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vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, p->verts, sizeof(mvtx_t) * nv);
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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//==========
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//PGM
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}
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//PGM
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//==========
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}
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}
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static void
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R_DrawInlineBModel(entity_t *currententity, const model_t *currentmodel, float *modelMatrix)
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@ -646,6 +543,27 @@ R_DrawInlineBModel(entity_t *currententity, const model_t *currentmodel, float *
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alpha = .25f;
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}
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struct {
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float model[16];
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float viewLightmaps;
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} lmapPolyUbo;
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lmapPolyUbo.viewLightmaps = r_lightmap->value ? 1.f : 0.f;
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if (modelMatrix)
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{
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memcpy(lmapPolyUbo.model, modelMatrix, sizeof(float) * 16);
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}
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else
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{
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Mat_Identity(lmapPolyUbo.model);
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}
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uint32_t uboOffset;
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VkDescriptorSet uboDescriptorSet;
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uint8_t *uboData = QVk_GetUniformBuffer(sizeof(lmapPolyUbo), &uboOffset, &uboDescriptorSet);
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memcpy(uboData, &lmapPolyUbo, sizeof(lmapPolyUbo));
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/* draw texture */
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for (i = 0; i < currentmodel->nummodelsurfaces; i++, psurf++)
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{
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@ -669,7 +587,8 @@ R_DrawInlineBModel(entity_t *currententity, const model_t *currentmodel, float *
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}
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else if (!(psurf->flags & SURF_DRAWTURB) && !r_showtris->value)
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{
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Vk_RenderLightmappedPoly(psurf, modelMatrix, alpha, currententity);
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Vk_RenderLightmappedPoly(psurf, alpha, currententity,
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&uboDescriptorSet, &uboOffset);
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}
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else
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{
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@ -834,6 +753,19 @@ R_RecursiveWorldNode(entity_t *currententity, mnode_t *node)
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return;
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}
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struct {
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float model[16];
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float viewLightmaps;
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} lmapPolyUbo;
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lmapPolyUbo.viewLightmaps = r_lightmap->value ? 1.f : 0.f;
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Mat_Identity(lmapPolyUbo.model);
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uint32_t uboOffset;
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VkDescriptorSet uboDescriptorSet;
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uint8_t *uboData = QVk_GetUniformBuffer(sizeof(lmapPolyUbo), &uboOffset, &uboDescriptorSet);
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memcpy(uboData, &lmapPolyUbo, sizeof(lmapPolyUbo));
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/* draw stuff */
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for (c = node->numsurfaces,
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surf = r_worldmodel->surfaces + node->firstsurface;
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@ -864,7 +796,8 @@ R_RecursiveWorldNode(entity_t *currententity, mnode_t *node)
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{
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if (!(surf->flags & SURF_DRAWTURB) && !r_showtris->value)
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{
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Vk_RenderLightmappedPoly(surf, NULL, 1.f, currententity);
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Vk_RenderLightmappedPoly(surf, 1.f, currententity,
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&uboDescriptorSet, &uboOffset);
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}
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else
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{
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