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https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 04:31:09 +00:00
vk: get rid of QVk_GetTriangleFanIbo
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parent
1382b02a3c
commit
a60ec01de9
3 changed files with 34 additions and 64 deletions
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@ -329,7 +329,6 @@ void QVk_DestroyPipeline(qvkpipeline_t *pipeline);
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uint8_t* QVk_GetVertexBuffer(VkDeviceSize size, VkBuffer *dstBuffer, VkDeviceSize *dstOffset);
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uint8_t* QVk_GetUniformBuffer(VkDeviceSize size, uint32_t *dstOffset, VkDescriptorSet *dstUboDescriptorSet);
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uint8_t* QVk_GetStagingBuffer(VkDeviceSize size, int alignment, VkCommandBuffer *cmdBuffer, VkBuffer *buffer, uint32_t *dstOffset);
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VkBuffer QVk_GetTriangleFanIbo(VkDeviceSize indexCount, VkDeviceSize *dstOffset);
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void GenFanIndexes(uint16_t *data, int from, int to);
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void GenStripIndexes(uint16_t *data, int from, int to);
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VkBuffer* UpdateIndexBuffer(uint16_t *data, VkDeviceSize bufferSize, VkDeviceSize *dstOffset);
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@ -236,10 +236,6 @@ static qvkstagingbuffer_t vk_stagingBuffers[NUM_DYNBUFFERS];
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static int vk_activeDynBufferIdx = 0;
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static int vk_activeSwapBufferIdx = 0;
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static int vk_dynIndex = 0;
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/* cache tri between calls */
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static VkBuffer *vk_fanBuffercache = NULL;
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static VkDeviceSize vk_fanOffset = 0;
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static int vk_fanBuffersize = 0;
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// swap buffers used if primary dynamic buffers get full
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#define NUM_SWAPBUFFER_SLOTS 4
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@ -2138,10 +2134,6 @@ qboolean QVk_Init(void)
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CreateDynamicBuffers();
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// create staging buffers
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CreateStagingBuffers();
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/* reset fan buffer */
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vk_fanOffset = 0;
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vk_fanBuffersize = 512;
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vk_fanBuffercache = NULL;
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CreatePipelines();
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CreateSamplers();
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@ -2178,9 +2170,6 @@ VkResult QVk_BeginFrame(const VkViewport* viewport, const VkRect2D* scissor)
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vk_config.vertex_buffer_usage = 0;
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vk_config.index_buffer_usage = 0;
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vk_config.uniform_buffer_usage = 0;
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/* reset fan buffer */
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vk_fanOffset = 0;
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vk_fanBuffercache = NULL;
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ReleaseSwapBuffers();
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@ -2617,37 +2606,6 @@ uint8_t *QVk_GetStagingBuffer(VkDeviceSize size, int alignment, VkCommandBuffer
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return data;
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}
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VkBuffer
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QVk_GetTriangleFanIbo(VkDeviceSize indexCount, VkDeviceSize *dstOffset)
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{
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VkDeviceSize bufferSize;
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VkBuffer *buffer;
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uint16_t *data;
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if (vk_fanBuffercache && (vk_fanBuffersize > indexCount))
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{
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*dstOffset = vk_fanOffset;
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return *vk_fanBuffercache;
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}
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indexCount = ROUNDUP(Q_max(indexCount, vk_fanBuffersize), 4);
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bufferSize = 3 * indexCount * sizeof(uint16_t);
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data = malloc(bufferSize);
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GenFanIndexes(data, 0, indexCount);
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buffer = UpdateIndexBuffer(data, bufferSize, dstOffset);
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free(data);
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/* save to cache */
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vk_fanOffset = *dstOffset;
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vk_fanBuffersize = indexCount;
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vk_fanBuffercache = buffer;
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return *buffer;
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}
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void QVk_SubmitStagingBuffers()
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{
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for (int i = 0; i < NUM_DYNBUFFERS; ++i)
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@ -103,9 +103,8 @@ DrawVkFlowingPoly(msurface_t *fa, image_t *texture, const float *color)
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QVk_BindPipeline(&vk_drawPolyPipeline);
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VkDeviceSize vboOffset, fanOffset;
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VkBuffer vbo, fan;
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VkDeviceSize vboOffset, dstOffset;
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VkBuffer vbo, *buffer;
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uint32_t uboOffset;
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VkDescriptorSet uboDescriptorSet;
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uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * p->numverts, &vbo, &vboOffset);
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@ -123,11 +122,13 @@ DrawVkFlowingPoly(msurface_t *fa, image_t *texture, const float *color)
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vkCmdPushConstants(vk_activeCmdbuffer, vk_drawTexQuadPipeline[vk_state.current_renderpass].layout,
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VK_SHADER_STAGE_FRAGMENT_BIT, 17 * sizeof(float), sizeof(gamma), &gamma);
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Mesh_VertsRealloc((p->numverts - 2) * 3);
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GenFanIndexes(vertIdxData, 0, p->numverts - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (p->numverts - 2) * 3 * sizeof(uint16_t), &dstOffset);
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fan = QVk_GetTriangleFanIbo((p->numverts - 2) * 3, &fanOffset);
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vkCmdBindDescriptorSets(vk_activeCmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, vk_drawPolyPipeline.layout, 0, 2, descriptorSets, 1, &uboOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (p->numverts - 2) * 3, 1, 0, 0, 0);
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}
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@ -508,8 +509,8 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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for (p = surf->polys; p; p = p->chain)
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{
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VkBuffer fan;
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VkDeviceSize fanOffset;
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VkBuffer *buffer;
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VkDeviceSize dstOffset;
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memcpy(verts_buffer, p->verts, sizeof(mvtx_t) * nv);
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@ -522,9 +523,12 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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uint8_t *vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, verts_buffer, sizeof(mvtx_t) * nv);
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fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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}
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@ -535,16 +539,19 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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for (p = surf->polys; p; p = p->chain)
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{
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VkDeviceSize fanOffset;
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VkDeviceSize dstOffset;
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uint8_t *vertData;
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VkBuffer fan;
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VkBuffer *buffer;
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vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, p->verts, sizeof(mvtx_t) * nv);
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fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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}
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@ -565,8 +572,8 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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for (p = surf->polys; p; p = p->chain)
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{
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VkDeviceSize vboOffset, fanOffset;
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VkBuffer vbo, fan;
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VkDeviceSize vboOffset, dstOffset;
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VkBuffer vbo, *buffer;
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uint8_t *vertData;
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memcpy(verts_buffer, p->verts, sizeof(mvtx_t) * nv);
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@ -580,9 +587,12 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, verts_buffer, sizeof(mvtx_t) * nv);
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fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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}
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@ -592,16 +602,19 @@ Vk_RenderLightmappedPoly(msurface_t *surf, const float *modelMatrix, float alpha
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//==========
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for (p = surf->polys; p; p = p->chain)
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{
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VkDeviceSize vboOffset, fanOffset;
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VkBuffer vbo, fan;
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VkDeviceSize vboOffset, dstOffset;
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VkBuffer vbo, *buffer;
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uint8_t *vertData;
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vertData = QVk_GetVertexBuffer(sizeof(mvtx_t) * nv, &vbo, &vboOffset);
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memcpy(vertData, p->verts, sizeof(mvtx_t) * nv);
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fan = QVk_GetTriangleFanIbo((nv - 2) * 3, &fanOffset);
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Mesh_VertsRealloc((nv - 2) * 3);
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GenFanIndexes(vertIdxData, 0, nv - 2);
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buffer = UpdateIndexBuffer(vertIdxData, (nv - 2) * 3 * sizeof(uint16_t), &dstOffset);
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vkCmdBindVertexBuffers(vk_activeCmdbuffer, 0, 1, &vbo, &vboOffset);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, fan, fanOffset, VK_INDEX_TYPE_UINT16);
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vkCmdBindIndexBuffer(vk_activeCmdbuffer, *buffer, dstOffset, VK_INDEX_TYPE_UINT16);
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vkCmdDrawIndexed(vk_activeCmdbuffer, (nv - 2) * 3, 1, 0, 0, 0);
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}
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//==========
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