md2 file format in ne eigene Datei

This commit is contained in:
Yamagi Burmeister 2010-10-21 08:19:32 +00:00
parent 719b958688
commit 0e2f4364fb
2 changed files with 161 additions and 133 deletions

161
src/refresh/files/md2.c Normal file
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@ -0,0 +1,161 @@
/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
* MD2 file format
*
* =======================================================================
*/
#include "../header/local.h"
void
Mod_LoadAliasModel ( model_t *mod, void *buffer )
{
int i, j;
dmdl_t *pinmodel, *pheader;
dstvert_t *pinst, *poutst;
dtriangle_t *pintri, *pouttri;
daliasframe_t *pinframe, *poutframe;
int *pincmd, *poutcmd;
int version;
pinmodel = (dmdl_t *) buffer;
version = LittleLong( pinmodel->version );
if ( version != ALIAS_VERSION )
{
ri.Sys_Error( ERR_DROP, "%s has wrong version number (%i should be %i)",
mod->name, version, ALIAS_VERSION );
}
pheader = Hunk_Alloc( LittleLong( pinmodel->ofs_end ) );
/* byte swap the header fields and sanity check */
for ( i = 0; i < sizeof ( dmdl_t ) / 4; i++ )
{
( (int *) pheader ) [ i ] = LittleLong( ( (int *) buffer ) [ i ] );
}
if ( pheader->skinheight > MAX_LBM_HEIGHT )
{
ri.Sys_Error( ERR_DROP, "model %s has a skin taller than %d", mod->name,
MAX_LBM_HEIGHT );
}
if ( pheader->num_xyz <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no vertices", mod->name );
}
if ( pheader->num_xyz > MAX_VERTS )
{
ri.Sys_Error( ERR_DROP, "model %s has too many vertices", mod->name );
}
if ( pheader->num_st <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no st vertices", mod->name );
}
if ( pheader->num_tris <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no triangles", mod->name );
}
if ( pheader->num_frames <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no frames", mod->name );
}
/* load base s and t vertices (not used in gl version) */
pinst = (dstvert_t *) ( (byte *) pinmodel + pheader->ofs_st );
poutst = (dstvert_t *) ( (byte *) pheader + pheader->ofs_st );
for ( i = 0; i < pheader->num_st; i++ )
{
poutst [ i ].s = LittleShort( pinst [ i ].s );
poutst [ i ].t = LittleShort( pinst [ i ].t );
}
/* load triangle lists */
pintri = (dtriangle_t *) ( (byte *) pinmodel + pheader->ofs_tris );
pouttri = (dtriangle_t *) ( (byte *) pheader + pheader->ofs_tris );
for ( i = 0; i < pheader->num_tris; i++ )
{
for ( j = 0; j < 3; j++ )
{
pouttri [ i ].index_xyz [ j ] = LittleShort( pintri [ i ].index_xyz [ j ] );
pouttri [ i ].index_st [ j ] = LittleShort( pintri [ i ].index_st [ j ] );
}
}
/* load the frames */
for ( i = 0; i < pheader->num_frames; i++ )
{
pinframe = (daliasframe_t *) ( (byte *) pinmodel
+ pheader->ofs_frames + i * pheader->framesize );
poutframe = (daliasframe_t *) ( (byte *) pheader
+ pheader->ofs_frames + i * pheader->framesize );
memcpy( poutframe->name, pinframe->name, sizeof ( poutframe->name ) );
for ( j = 0; j < 3; j++ )
{
poutframe->scale [ j ] = LittleFloat( pinframe->scale [ j ] );
poutframe->translate [ j ] = LittleFloat( pinframe->translate [ j ] );
}
/* verts are all 8 bit, so no swapping needed */
memcpy( poutframe->verts, pinframe->verts,
pheader->num_xyz * sizeof ( dtrivertx_t ) );
}
mod->type = mod_alias;
/* load the glcmds */
pincmd = (int *) ( (byte *) pinmodel + pheader->ofs_glcmds );
poutcmd = (int *) ( (byte *) pheader + pheader->ofs_glcmds );
for ( i = 0; i < pheader->num_glcmds; i++ )
{
poutcmd [ i ] = LittleLong( pincmd [ i ] );
}
/* register all skins */
memcpy( (char *) pheader + pheader->ofs_skins, (char *) pinmodel + pheader->ofs_skins,
pheader->num_skins * MAX_SKINNAME );
for ( i = 0; i < pheader->num_skins; i++ )
{
mod->skins [ i ] = GL_FindImage( (char *) pheader + pheader->ofs_skins + i * MAX_SKINNAME,
it_skin );
}
mod->mins [ 0 ] = -32;
mod->mins [ 1 ] = -32;
mod->mins [ 2 ] = -32;
mod->maxs [ 0 ] = 32;
mod->maxs [ 1 ] = 32;
mod->maxs [ 2 ] = 32;
}

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@ -939,139 +939,6 @@ Mod_LoadBrushModel ( model_t *mod, void *buffer )
}
}
void
Mod_LoadAliasModel ( model_t *mod, void *buffer )
{
int i, j;
dmdl_t *pinmodel, *pheader;
dstvert_t *pinst, *poutst;
dtriangle_t *pintri, *pouttri;
daliasframe_t *pinframe, *poutframe;
int *pincmd, *poutcmd;
int version;
pinmodel = (dmdl_t *) buffer;
version = LittleLong( pinmodel->version );
if ( version != ALIAS_VERSION )
{
ri.Sys_Error( ERR_DROP, "%s has wrong version number (%i should be %i)",
mod->name, version, ALIAS_VERSION );
}
pheader = Hunk_Alloc( LittleLong( pinmodel->ofs_end ) );
/* byte swap the header fields and sanity check */
for ( i = 0; i < sizeof ( dmdl_t ) / 4; i++ )
{
( (int *) pheader ) [ i ] = LittleLong( ( (int *) buffer ) [ i ] );
}
if ( pheader->skinheight > MAX_LBM_HEIGHT )
{
ri.Sys_Error( ERR_DROP, "model %s has a skin taller than %d", mod->name,
MAX_LBM_HEIGHT );
}
if ( pheader->num_xyz <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no vertices", mod->name );
}
if ( pheader->num_xyz > MAX_VERTS )
{
ri.Sys_Error( ERR_DROP, "model %s has too many vertices", mod->name );
}
if ( pheader->num_st <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no st vertices", mod->name );
}
if ( pheader->num_tris <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no triangles", mod->name );
}
if ( pheader->num_frames <= 0 )
{
ri.Sys_Error( ERR_DROP, "model %s has no frames", mod->name );
}
/* load base s and t vertices (not used in gl version) */
pinst = (dstvert_t *) ( (byte *) pinmodel + pheader->ofs_st );
poutst = (dstvert_t *) ( (byte *) pheader + pheader->ofs_st );
for ( i = 0; i < pheader->num_st; i++ )
{
poutst [ i ].s = LittleShort( pinst [ i ].s );
poutst [ i ].t = LittleShort( pinst [ i ].t );
}
/* load triangle lists */
pintri = (dtriangle_t *) ( (byte *) pinmodel + pheader->ofs_tris );
pouttri = (dtriangle_t *) ( (byte *) pheader + pheader->ofs_tris );
for ( i = 0; i < pheader->num_tris; i++ )
{
for ( j = 0; j < 3; j++ )
{
pouttri [ i ].index_xyz [ j ] = LittleShort( pintri [ i ].index_xyz [ j ] );
pouttri [ i ].index_st [ j ] = LittleShort( pintri [ i ].index_st [ j ] );
}
}
/* load the frames */
for ( i = 0; i < pheader->num_frames; i++ )
{
pinframe = (daliasframe_t *) ( (byte *) pinmodel
+ pheader->ofs_frames + i * pheader->framesize );
poutframe = (daliasframe_t *) ( (byte *) pheader
+ pheader->ofs_frames + i * pheader->framesize );
memcpy( poutframe->name, pinframe->name, sizeof ( poutframe->name ) );
for ( j = 0; j < 3; j++ )
{
poutframe->scale [ j ] = LittleFloat( pinframe->scale [ j ] );
poutframe->translate [ j ] = LittleFloat( pinframe->translate [ j ] );
}
/* verts are all 8 bit, so no swapping needed */
memcpy( poutframe->verts, pinframe->verts,
pheader->num_xyz * sizeof ( dtrivertx_t ) );
}
mod->type = mod_alias;
/* load the glcmds */
pincmd = (int *) ( (byte *) pinmodel + pheader->ofs_glcmds );
poutcmd = (int *) ( (byte *) pheader + pheader->ofs_glcmds );
for ( i = 0; i < pheader->num_glcmds; i++ )
{
poutcmd [ i ] = LittleLong( pincmd [ i ] );
}
/* register all skins */
memcpy( (char *) pheader + pheader->ofs_skins, (char *) pinmodel + pheader->ofs_skins,
pheader->num_skins * MAX_SKINNAME );
for ( i = 0; i < pheader->num_skins; i++ )
{
mod->skins [ i ] = GL_FindImage( (char *) pheader + pheader->ofs_skins + i * MAX_SKINNAME,
it_skin );
}
mod->mins [ 0 ] = -32;
mod->mins [ 1 ] = -32;
mod->mins [ 2 ] = -32;
mod->maxs [ 0 ] = 32;
mod->maxs [ 1 ] = 32;
mod->maxs [ 2 ] = 32;
}
/*
* Specifies the model that will be used as the world
*/