yquake2remaster/src/client/cl_screen.c

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/*
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
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* =======================================================================
*
* This file implements the 2D stuff. For example the HUD and the
* networkgraph.
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*
* =======================================================================
*/
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#include "header/client.h"
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float scr_con_current; /* aproaches scr_conlines at scr_conspeed */
float scr_conlines; /* 0.0 to 1.0 lines of console to display */
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qboolean scr_initialized; /* ready to draw */
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int scr_draw_loading;
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vrect_t scr_vrect; /* position of render window on screen */
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cvar_t *scr_viewsize;
cvar_t *scr_conspeed;
cvar_t *scr_centertime;
cvar_t *scr_showturtle;
cvar_t *scr_showpause;
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cvar_t *scr_netgraph;
cvar_t *scr_timegraph;
cvar_t *scr_debuggraph;
cvar_t *scr_graphheight;
cvar_t *scr_graphscale;
cvar_t *scr_graphshift;
cvar_t *scr_drawall;
cvar_t *gl_hudscale; /* named for consistency with R1Q2 */
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typedef struct
{
int x1, y1, x2, y2;
} dirty_t;
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dirty_t scr_dirty, scr_old_dirty[2];
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char crosshair_pic[MAX_QPATH];
int crosshair_width, crosshair_height;
extern cvar_t *cl_drawfps;
extern cvar_t *crosshair_scale;
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void SCR_TimeRefresh_f(void);
void SCR_Loading_f(void);
/*
* A new packet was just parsed
*/
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void
CL_AddNetgraph(void)
{
int i;
int in;
int ping;
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/* if using the debuggraph for something
else, don't add the net lines */
if (scr_debuggraph->value || scr_timegraph->value)
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{
return;
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}
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for (i = 0; i < cls.netchan.dropped; i++)
{
SCR_DebugGraph(30, 0x40);
}
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for (i = 0; i < cl.surpressCount; i++)
{
SCR_DebugGraph(30, 0xdf);
}
/* see what the latency was on this packet */
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in = cls.netchan.incoming_acknowledged & (CMD_BACKUP - 1);
ping = cls.realtime - cl.cmd_time[in];
ping /= 30;
if (ping > 30)
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{
ping = 30;
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}
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SCR_DebugGraph((float)ping, 0xd0);
}
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typedef struct
{
float value;
int color;
} graphsamp_t;
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static int current;
static graphsamp_t values[2024];
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void
SCR_DebugGraph(float value, int color)
{
values[current & 2023].value = value;
values[current & 2023].color = color;
current++;
}
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void
SCR_DrawDebugGraph(void)
{
int a, x, y, w, i, h;
float v;
int color;
/* draw the graph */
w = scr_vrect.width;
x = scr_vrect.x;
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y = scr_vrect.y + scr_vrect.height;
Draw_Fill(x, y - scr_graphheight->value,
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w, scr_graphheight->value, 8);
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for (a = 0; a < w; a++)
{
i = (current - 1 - a + 1024) & 1023;
v = values[i].value;
color = values[i].color;
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v = v * scr_graphscale->value + scr_graphshift->value;
if (v < 0)
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{
v += scr_graphheight->value *
(1 + (int)(-v / scr_graphheight->value));
}
h = (int)v % (int)scr_graphheight->value;
Draw_Fill(x + w - 1 - a, y - h, 1, h, color);
}
}
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char scr_centerstring[1024];
float scr_centertime_start; /* for slow victory printing */
float scr_centertime_off;
int scr_center_lines;
int scr_erase_center;
/*
* Called for important messages that should stay
* in the center of the screen for a few moments
*/
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void
SCR_CenterPrint(char *str)
{
char *s;
char line[64];
int i, j, l;
Q_strlcpy(scr_centerstring, str, sizeof(scr_centerstring));
scr_centertime_off = scr_centertime->value;
scr_centertime_start = cl.time;
/* count the number of lines for centering */
scr_center_lines = 1;
s = str;
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while (*s)
{
if (*s == '\n')
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{
scr_center_lines++;
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}
s++;
}
/* echo it to the console */
Com_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
s = str;
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do
{
/* scan the width of the line */
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for (l = 0; l < 40; l++)
{
if ((s[l] == '\n') || !s[l])
{
break;
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}
}
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for (i = 0; i < (40 - l) / 2; i++)
{
line[i] = ' ';
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}
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for (j = 0; j < l; j++)
{
line[i++] = s[j];
}
line[i] = '\n';
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line[i + 1] = 0;
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Com_Printf("%s", line);
while (*s && *s != '\n')
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{
s++;
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}
if (!*s)
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{
break;
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}
s++; /* skip the \n */
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}
while (1);
Com_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
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Con_ClearNotify();
}
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void
SCR_DrawCenterString(void)
{
char *start;
int l;
int j;
int x, y;
int remaining;
/* the finale prints the characters one at a time */
remaining = 9999;
scr_erase_center = 0;
start = scr_centerstring;
if (scr_center_lines <= 4)
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{
y = viddef.height * 0.35;
}
else
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{
y = 48;
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}
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do
{
/* scan the width of the line */
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for (l = 0; l < 40; l++)
{
if ((start[l] == '\n') || !start[l])
{
break;
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}
}
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x = (viddef.width - l * 8) / 2;
SCR_AddDirtyPoint(x, y);
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for (j = 0; j < l; j++, x += 8)
{
Draw_Char(x, y, start[j]);
if (!remaining--)
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{
return;
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}
}
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SCR_AddDirtyPoint(x, y + 8);
y += 8;
while (*start && *start != '\n')
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{
start++;
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}
if (!*start)
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{
break;
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}
start++; /* skip the \n */
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}
while (1);
}
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void
SCR_CheckDrawCenterString(void)
{
scr_centertime_off -= cls.frametime;
if (scr_centertime_off <= 0)
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{
return;
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}
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SCR_DrawCenterString();
}
/*
* Sets scr_vrect, the coordinates of the rendered window
*/
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static void
SCR_CalcVrect(void)
{
int size;
/* bound viewsize */
if (scr_viewsize->value < 40)
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{
Cvar_Set("viewsize", "40");
}
if (scr_viewsize->value > 100)
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{
Cvar_Set("viewsize", "100");
}
size = scr_viewsize->value;
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scr_vrect.width = viddef.width * size / 100;
scr_vrect.width &= ~1;
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scr_vrect.height = viddef.height * size / 100;
scr_vrect.height &= ~1;
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scr_vrect.x = (viddef.width - scr_vrect.width) / 2;
scr_vrect.y = (viddef.height - scr_vrect.height) / 2;
}
/*
* Keybinding command
*/
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void
SCR_SizeUp_f(void)
{
Cvar_SetValue("viewsize", (float)scr_viewsize->value + 10);
}
/*
*Keybinding command
*/
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void
SCR_SizeDown_f(void)
{
Cvar_SetValue("viewsize", (float)scr_viewsize->value - 10);
}
/*
* Set a specific sky and rotation speed
*/
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void
SCR_Sky_f(void)
{
float rotate;
vec3_t axis;
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if (Cmd_Argc() < 2)
{
Com_Printf("Usage: sky <basename> <rotate> <axis x y z>\n");
return;
}
if (Cmd_Argc() > 2)
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{
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rotate = (float)strtod(Cmd_Argv(2), (char **)NULL);
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}
else
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{
rotate = 0;
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}
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if (Cmd_Argc() == 6)
{
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axis[0] = (float)strtod(Cmd_Argv(3), (char **)NULL);
axis[1] = (float)strtod(Cmd_Argv(4), (char **)NULL);
axis[2] = (float)strtod(Cmd_Argv(5), (char **)NULL);
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}
else
{
axis[0] = 0;
axis[1] = 0;
axis[2] = 1;
}
R_SetSky(Cmd_Argv(1), rotate, axis);
}
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void
SCR_Init(void)
{
scr_viewsize = Cvar_Get("viewsize", "100", CVAR_ARCHIVE);
scr_conspeed = Cvar_Get("scr_conspeed", "3", 0);
scr_centertime = Cvar_Get("scr_centertime", "2.5", 0);
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scr_showturtle = Cvar_Get("scr_showturtle", "0", 0);
scr_showpause = Cvar_Get("scr_showpause", "1", 0);
scr_netgraph = Cvar_Get("netgraph", "0", 0);
scr_timegraph = Cvar_Get("timegraph", "0", 0);
scr_debuggraph = Cvar_Get("debuggraph", "0", 0);
scr_graphheight = Cvar_Get("graphheight", "32", 0);
scr_graphscale = Cvar_Get("graphscale", "1", 0);
scr_graphshift = Cvar_Get("graphshift", "0", 0);
scr_drawall = Cvar_Get("scr_drawall", "0", 0);
gl_hudscale = Cvar_Get("gl_hudscale", "1", CVAR_ARCHIVE);
/* register our commands */
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Cmd_AddCommand("timerefresh", SCR_TimeRefresh_f);
Cmd_AddCommand("loading", SCR_Loading_f);
Cmd_AddCommand("sizeup", SCR_SizeUp_f);
Cmd_AddCommand("sizedown", SCR_SizeDown_f);
Cmd_AddCommand("sky", SCR_Sky_f);
scr_initialized = true;
}
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void
SCR_DrawNet(void)
{
if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged < CMD_BACKUP - 1)
{
return;
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}
Draw_Pic(scr_vrect.x + 64, scr_vrect.y, "net");
}
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void
SCR_DrawPause(void)
{
int w, h;
if (!scr_showpause->value) /* turn off for screenshots */
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{
return;
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}
if (!cl_paused->value)
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{
return;
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}
Draw_GetPicSize(&w, &h, "pause");
Draw_Pic((viddef.width - w) / 2, viddef.height / 2 + 8, "pause");
}
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void
SCR_DrawLoading(void)
{
int w, h;
if (!scr_draw_loading)
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{
return;
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}
scr_draw_loading = false;
Draw_GetPicSize(&w, &h, "loading");
Draw_Pic((viddef.width - w) / 2, (viddef.height - h) / 2, "loading");
}
/*
* Scroll it up or down
*/
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void
SCR_RunConsole(void)
{
/* decide on the height of the console */
if (cls.key_dest == key_console)
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{
scr_conlines = 0.5; /* half screen */
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}
else
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{
scr_conlines = 0; /* none visible */
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}
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if (scr_conlines < scr_con_current)
{
scr_con_current -= scr_conspeed->value * cls.frametime;
if (scr_conlines > scr_con_current)
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{
scr_con_current = scr_conlines;
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}
}
else if (scr_conlines > scr_con_current)
{
scr_con_current += scr_conspeed->value * cls.frametime;
if (scr_conlines < scr_con_current)
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{
scr_con_current = scr_conlines;
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}
}
}
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void
SCR_DrawConsole(void)
{
Con_CheckResize();
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if ((cls.state == ca_disconnected) || (cls.state == ca_connecting))
{
/* forced full screen console */
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Con_DrawConsole(1.0);
return;
}
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if ((cls.state != ca_active) || !cl.refresh_prepped)
{
/* connected, but can't render */
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Con_DrawConsole(0.5);
Draw_Fill(0, viddef.height / 2, viddef.width, viddef.height / 2, 0);
return;
}
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if (scr_con_current)
{
Con_DrawConsole(scr_con_current);
}
else
{
if ((cls.key_dest == key_game) || (cls.key_dest == key_message))
{
Con_DrawNotify(); /* only draw notify in game */
}
}
}
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void
SCR_BeginLoadingPlaque(void)
{
S_StopAllSounds();
cl.sound_prepped = false; /* don't play ambients */
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#ifdef CDA
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CDAudio_Stop();
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#endif
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#ifdef OGG
OGG_Stop();
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#endif
if (cls.disable_screen)
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{
return;
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}
if (developer->value)
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{
return;
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}
if (cls.state == ca_disconnected)
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{
/* if at console, don't bring up the plaque */
return;
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}
if (cls.key_dest == key_console)
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{
return;
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}
if (cl.cinematictime > 0)
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{
scr_draw_loading = 2; /* clear to balack first */
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}
else
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{
scr_draw_loading = 1;
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}
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SCR_UpdateScreen();
SCR_StopCinematic();
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cls.disable_screen = Sys_Milliseconds();
cls.disable_servercount = cl.servercount;
}
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void
SCR_EndLoadingPlaque(void)
{
cls.disable_screen = 0;
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Con_ClearNotify();
}
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void
SCR_Loading_f(void)
{
SCR_BeginLoadingPlaque();
}
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void
SCR_TimeRefresh_f(void)
{
int i;
int start, stop;
float time;
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if (cls.state != ca_active)
{
return;
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}
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start = Sys_Milliseconds();
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if (Cmd_Argc() == 2)
{
/* run without page flipping */
int j;
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for (j = 0; j < 1000; j++)
{
R_BeginFrame(0);
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for (i = 0; i < 128; i++)
{
cl.refdef.viewangles[1] = i / 128.0f * 360.0f;
R_RenderFrame(&cl.refdef);
}
GLimp_EndFrame();
}
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}
else
{
for (i = 0; i < 128; i++)
{
cl.refdef.viewangles[1] = i / 128.0f * 360.0f;
R_BeginFrame(0);
R_RenderFrame(&cl.refdef);
GLimp_EndFrame();
}
}
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stop = Sys_Milliseconds();
time = (stop - start) / 1000.0f;
Com_Printf("%f seconds (%f fps)\n", time, 128 / time);
}
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void
SCR_AddDirtyPoint(int x, int y)
{
if (x < scr_dirty.x1)
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{
scr_dirty.x1 = x;
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}
if (x > scr_dirty.x2)
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{
scr_dirty.x2 = x;
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}
if (y < scr_dirty.y1)
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{
scr_dirty.y1 = y;
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}
if (y > scr_dirty.y2)
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{
scr_dirty.y2 = y;
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}
}
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void
SCR_DirtyScreen(void)
{
SCR_AddDirtyPoint(0, 0);
SCR_AddDirtyPoint(viddef.width - 1, viddef.height - 1);
}
/*
* Clear any parts of the tiled background that were drawn on last frame
*/
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void
SCR_TileClear(void)
{
int i;
int top, bottom, left, right;
dirty_t clear;
if (scr_con_current == 1.0)
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{
return; /* full screen console */
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}
if (scr_viewsize->value == 100)
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{
return; /* full screen rendering */
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}
if (cl.cinematictime > 0)
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{
return; /* full screen cinematic */
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}
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/* erase rect will be the union of the past three
frames so tripple buffering works properly */
clear = scr_dirty;
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for (i = 0; i < 2; i++)
{
if (scr_old_dirty[i].x1 < clear.x1)
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{
clear.x1 = scr_old_dirty[i].x1;
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}
if (scr_old_dirty[i].x2 > clear.x2)
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{
clear.x2 = scr_old_dirty[i].x2;
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}
if (scr_old_dirty[i].y1 < clear.y1)
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{
clear.y1 = scr_old_dirty[i].y1;
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}
if (scr_old_dirty[i].y2 > clear.y2)
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{
clear.y2 = scr_old_dirty[i].y2;
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}
}
scr_old_dirty[1] = scr_old_dirty[0];
scr_old_dirty[0] = scr_dirty;
scr_dirty.x1 = 9999;
scr_dirty.x2 = -9999;
scr_dirty.y1 = 9999;
scr_dirty.y2 = -9999;
/* don't bother with anything convered by the console */
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top = (int)(scr_con_current * viddef.height);
if (top >= clear.y1)
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{
clear.y1 = top;
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}
if (clear.y2 <= clear.y1)
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{
return; /* nothing disturbed */
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}
top = scr_vrect.y;
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bottom = top + scr_vrect.height - 1;
left = scr_vrect.x;
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right = left + scr_vrect.width - 1;
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if (clear.y1 < top)
{
/* clear above view screen */
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i = clear.y2 < top - 1 ? clear.y2 : top - 1;
Draw_TileClear(clear.x1, clear.y1,
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clear.x2 - clear.x1 + 1, i - clear.y1 + 1, "backtile");
clear.y1 = top;
}
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if (clear.y2 > bottom)
{
/* clear below view screen */
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i = clear.y1 > bottom + 1 ? clear.y1 : bottom + 1;
Draw_TileClear(clear.x1, i,
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clear.x2 - clear.x1 + 1, clear.y2 - i + 1, "backtile");
clear.y2 = bottom;
}
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if (clear.x1 < left)
{
/* clear left of view screen */
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i = clear.x2 < left - 1 ? clear.x2 : left - 1;
Draw_TileClear(clear.x1, clear.y1,
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i - clear.x1 + 1, clear.y2 - clear.y1 + 1, "backtile");
clear.x1 = left;
}
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if (clear.x2 > right)
{
/* clear left of view screen */
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i = clear.x1 > right + 1 ? clear.x1 : right + 1;
Draw_TileClear(i, clear.y1,
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clear.x2 - i + 1, clear.y2 - clear.y1 + 1, "backtile");
clear.x2 = right;
}
}
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#define STAT_MINUS 10
char *sb_nums[2][11] = {
{
"num_0", "num_1", "num_2", "num_3", "num_4", "num_5",
"num_6", "num_7", "num_8", "num_9", "num_minus"
},
{
"anum_0", "anum_1", "anum_2", "anum_3", "anum_4", "anum_5",
"anum_6", "anum_7", "anum_8", "anum_9", "anum_minus"
}
};
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#define ICON_WIDTH 24
#define ICON_HEIGHT 24
#define CHAR_WIDTH 16
#define ICON_SPACE 8
/*
* Allow embedded \n in the string
*/
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void
SizeHUDString(char *string, int *w, int *h)
{
int lines, width, current;
lines = 1;
width = 0;
current = 0;
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while (*string)
{
if (*string == '\n')
{
lines++;
current = 0;
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}
else
{
current++;
if (current > width)
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{
width = current;
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}
}
string++;
}
*w = width * 8;
*h = lines * 8;
}
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void
DrawHUDStringScaled(char *string, int x, int y, int centerwidth, int xor, float factor)
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{
int margin;
char line[1024];
int width;
int i;
margin = x;
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while (*string)
{
/* scan out one line of text from the string */
width = 0;
while (*string && *string != '\n')
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{
line[width++] = *string++;
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}
line[width] = 0;
if (centerwidth)
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{
x = margin + (centerwidth - width * 8)*factor / 2;
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}
else
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{
x = margin;
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}
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for (i = 0; i < width; i++)
{
Draw_CharScaled(x, y, line[i] ^ xor, factor);
x += 8*factor;
}
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if (*string)
{
string++; /* skip the \n */
y += 8*factor;
}
}
}
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void
DrawHUDString(char *string, int x, int y, int centerwidth, int xor)
{
DrawHUDStringScaled(string, x, y, centerwidth, xor, 1.0f);
}
void
SCR_DrawFieldScaled(int x, int y, int color, int width, int value, float factor)
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{
char num[16], *ptr;
int l;
int frame;
if (width < 1)
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{
return;
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}
/* draw number string */
if (width > 5)
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{
width = 5;
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}
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SCR_AddDirtyPoint(x, y);
SCR_AddDirtyPoint(x + (width * CHAR_WIDTH + 2)*factor, y + 23);
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Com_sprintf(num, sizeof(num), "%i", value);
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l = (int)strlen(num);
if (l > width)
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{
l = width;
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}
x += (2 + CHAR_WIDTH * (width - l)) * factor;
ptr = num;
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while (*ptr && l)
{
if (*ptr == '-')
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{
frame = STAT_MINUS;
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}
else
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{
frame = *ptr - '0';
}
Draw_PicScaled(x, y, sb_nums[color][frame], factor);
x += CHAR_WIDTH*factor;
ptr++;
l--;
}
}
void
SCR_DrawField(int x, int y, int color, int width, int value)
{
SCR_DrawFieldScaled(x, y, color, width, value, 1.0f);
}
/*
* Allows rendering code to cache all needed sbar graphics
*/
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void
SCR_TouchPics(void)
{
int i, j;
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for (i = 0; i < 2; i++)
{
for (j = 0; j < 11; j++)
{
Draw_FindPic(sb_nums[i][j]);
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}
}
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if (crosshair->value)
{
if ((crosshair->value > 3) || (crosshair->value < 0))
{
crosshair->value = 3;
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}
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Com_sprintf(crosshair_pic, sizeof(crosshair_pic), "ch%i",
(int)(crosshair->value));
Draw_GetPicSize(&crosshair_width, &crosshair_height, crosshair_pic);
if (!crosshair_width)
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{
crosshair_pic[0] = 0;
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}
}
}
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void
SCR_ExecuteLayoutString(char *s)
{
int x, y;
int value;
char *token;
int width;
int index;
clientinfo_t *ci;
float scale = SCR_GetHUDScale();
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if ((cls.state != ca_active) || !cl.refresh_prepped)
{
return;
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}
if (!s[0])
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{
return;
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}
x = 0;
y = 0;
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while (s)
{
token = COM_Parse(&s);
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if (!strcmp(token, "xl"))
{
token = COM_Parse(&s);
x = scale*(int)strtol(token, (char **)NULL, 10);
continue;
}
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if (!strcmp(token, "xr"))
{
token = COM_Parse(&s);
x = viddef.width + scale*(int)strtol(token, (char **)NULL, 10);
continue;
}
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if (!strcmp(token, "xv"))
{
token = COM_Parse(&s);
x = viddef.width / 2 - scale*160 + scale*(int)strtol(token, (char **)NULL, 10);
continue;
}
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if (!strcmp(token, "yt"))
{
token = COM_Parse(&s);
y = scale*(int)strtol(token, (char **)NULL, 10);
continue;
}
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if (!strcmp(token, "yb"))
{
token = COM_Parse(&s);
y = viddef.height + scale*(int)strtol(token, (char **)NULL, 10);
continue;
}
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if (!strcmp(token, "yv"))
{
token = COM_Parse(&s);
y = viddef.height / 2 - scale*120 + scale*(int)strtol(token, (char **)NULL, 10);
continue;
}
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if (!strcmp(token, "pic"))
{
/* draw a pic from a stat number */
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token = COM_Parse(&s);
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index = (int)strtol(token, (char **)NULL, 10);
2009-03-02 20:41:42 +00:00
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if ((index < 0) || (index >= sizeof(cl.frame.playerstate.stats)))
{
Com_Error(ERR_DROP, "bad stats index %d (0x%x)", index, index);
}
value = cl.frame.playerstate.stats[index];
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if (value >= MAX_IMAGES)
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{
Com_Error(ERR_DROP, "Pic >= MAX_IMAGES");
}
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if (cl.configstrings[CS_IMAGES + value])
{
SCR_AddDirtyPoint(x, y);
SCR_AddDirtyPoint(x + 23*scale, y + 23*scale);
Draw_PicScaled(x, y, cl.configstrings[CS_IMAGES + value], scale);
}
continue;
}
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if (!strcmp(token, "client"))
{
/* draw a deathmatch client block */
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int score, ping, time;
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token = COM_Parse(&s);
x = viddef.width / 2 - scale*160 + scale*(int)strtol(token, (char **)NULL, 10);
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token = COM_Parse(&s);
y = viddef.height / 2 - scale*120 + scale*(int)strtol(token, (char **)NULL, 10);
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SCR_AddDirtyPoint(x, y);
SCR_AddDirtyPoint(x + scale*159, y + scale*31);
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token = COM_Parse(&s);
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value = (int)strtol(token, (char **)NULL, 10);
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if ((value >= MAX_CLIENTS) || (value < 0))
{
Com_Error(ERR_DROP, "client >= MAX_CLIENTS");
}
ci = &cl.clientinfo[value];
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token = COM_Parse(&s);
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score = (int)strtol(token, (char **)NULL, 10);
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token = COM_Parse(&s);
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ping = (int)strtol(token, (char **)NULL, 10);
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token = COM_Parse(&s);
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time = (int)strtol(token, (char **)NULL, 10);
DrawAltStringScaled(x + scale*32, y, ci->name, scale);
DrawAltStringScaled(x + scale*32, y + scale*8, "Score: ", scale);
DrawAltStringScaled(x + scale*(32 + 7 * 8), y + scale*8, va("%i", score), scale);
DrawStringScaled(x + scale*32, y + scale*16, va("Ping: %i", ping), scale);
DrawStringScaled(x + scale*32, y + scale*24, va("Time: %i", time), scale);
if (!ci->icon)
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{
ci = &cl.baseclientinfo;
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}
Draw_PicScaled(x, y, ci->iconname, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "ctf"))
{
/* draw a ctf client block */
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int score, ping;
char block[80];
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token = COM_Parse(&s);
x = viddef.width / 2 - scale*160 + scale*(int)strtol(token, (char **)NULL, 10);
2012-07-22 13:34:45 +00:00
token = COM_Parse(&s);
y = viddef.height / 2 - scale*120 + scale*(int)strtol(token, (char **)NULL, 10);
2012-07-22 13:34:45 +00:00
SCR_AddDirtyPoint(x, y);
SCR_AddDirtyPoint(x + scale*159, y + scale*31);
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token = COM_Parse(&s);
2012-06-02 07:31:27 +00:00
value = (int)strtol(token, (char **)NULL, 10);
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if ((value >= MAX_CLIENTS) || (value < 0))
{
Com_Error(ERR_DROP, "client >= MAX_CLIENTS");
}
ci = &cl.clientinfo[value];
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token = COM_Parse(&s);
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score = (int)strtol(token, (char **)NULL, 10);
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token = COM_Parse(&s);
2012-06-02 07:31:27 +00:00
ping = (int)strtol(token, (char **)NULL, 10);
if (ping > 999)
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{
ping = 999;
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}
sprintf(block, "%3d %3d %-12.12s", score, ping, ci->name);
if (value == cl.playernum)
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{
DrawAltStringScaled(x, y, block, scale);
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}
else
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{
DrawAltStringScaled(x, y, block, scale);
2012-07-22 13:34:45 +00:00
}
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "picn"))
{
/* draw a pic from a name */
2012-07-22 13:34:45 +00:00
token = COM_Parse(&s);
SCR_AddDirtyPoint(x, y);
SCR_AddDirtyPoint(x + scale*23, y + scale*23);
Draw_PicScaled(x, y, (char *)token, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "num"))
{
/* draw a number */
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token = COM_Parse(&s);
2012-06-02 07:31:27 +00:00
width = (int)strtol(token, (char **)NULL, 10);
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token = COM_Parse(&s);
2012-06-02 07:31:27 +00:00
value = cl.frame.playerstate.stats[(int)strtol(token, (char **)NULL, 10)];
SCR_DrawFieldScaled(x, y, 0, width, value, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "hnum"))
{
/* health number */
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int color;
width = 3;
value = cl.frame.playerstate.stats[STAT_HEALTH];
if (value > 25)
2012-07-22 13:34:45 +00:00
{
color = 0; /* green */
}
else if (value > 0)
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{
color = (cl.frame.serverframe >> 2) & 1; /* flash */
}
else
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{
color = 1;
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}
if (cl.frame.playerstate.stats[STAT_FLASHES] & 1)
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{
Draw_PicScaled(x, y, "field_3", scale);
2012-07-22 13:34:45 +00:00
}
SCR_DrawFieldScaled(x, y, color, width, value, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "anum"))
{
/* ammo number */
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int color;
width = 3;
value = cl.frame.playerstate.stats[STAT_AMMO];
if (value > 5)
2012-07-22 13:34:45 +00:00
{
color = 0; /* green */
2012-07-22 13:34:45 +00:00
}
else if (value >= 0)
2012-07-22 13:34:45 +00:00
{
color = (cl.frame.serverframe >> 2) & 1; /* flash */
}
else
2012-07-22 13:34:45 +00:00
{
continue; /* negative number = don't show */
2012-07-22 13:34:45 +00:00
}
if (cl.frame.playerstate.stats[STAT_FLASHES] & 4)
2012-07-22 13:34:45 +00:00
{
Draw_PicScaled(x, y, "field_3", scale);
2012-07-22 13:34:45 +00:00
}
SCR_DrawFieldScaled(x, y, color, width, value, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "rnum"))
{
/* armor number */
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int color;
width = 3;
value = cl.frame.playerstate.stats[STAT_ARMOR];
if (value < 1)
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{
continue;
2012-07-22 13:34:45 +00:00
}
color = 0; /* green */
if (cl.frame.playerstate.stats[STAT_FLASHES] & 2)
2012-07-22 13:34:45 +00:00
{
Draw_PicScaled(x, y, "field_3", scale);
2012-07-22 13:34:45 +00:00
}
SCR_DrawFieldScaled(x, y, color, width, value, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "stat_string"))
{
token = COM_Parse(&s);
2012-06-02 07:31:27 +00:00
index = (int)strtol(token, (char **)NULL, 10);
2012-07-22 13:34:45 +00:00
if ((index < 0) || (index >= MAX_CONFIGSTRINGS))
{
Com_Error(ERR_DROP, "Bad stat_string index");
}
index = cl.frame.playerstate.stats[index];
2012-07-22 13:34:45 +00:00
if ((index < 0) || (index >= MAX_CONFIGSTRINGS))
{
Com_Error(ERR_DROP, "Bad stat_string index");
}
DrawStringScaled(x, y, cl.configstrings[index], scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "cstring"))
{
token = COM_Parse(&s);
DrawHUDStringScaled(token, x, y, 320, 0, scale); // FIXME: or scale 320 here?
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "string"))
{
token = COM_Parse(&s);
DrawStringScaled(x, y, token, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "cstring2"))
{
token = COM_Parse(&s);
DrawHUDStringScaled(token, x, y, 320, 0x80, scale); // FIXME: or scale 320 here?
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "string2"))
{
token = COM_Parse(&s);
DrawAltStringScaled(x, y, token, scale);
continue;
}
2012-07-22 13:34:45 +00:00
if (!strcmp(token, "if"))
{
/* draw a number */
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token = COM_Parse(&s);
2012-06-02 07:31:27 +00:00
value = cl.frame.playerstate.stats[(int)strtol(token, (char **)NULL, 10)];
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if (!value)
{
/* skip to endif */
2012-07-22 13:34:45 +00:00
while (s && strcmp(token, "endif"))
{
token = COM_Parse(&s);
}
}
continue;
}
}
}
/*
* The status bar is a small layout program that
* is based on the stats array
*/
2012-07-22 13:34:45 +00:00
void
SCR_DrawStats(void)
{
SCR_ExecuteLayoutString(cl.configstrings[CS_STATUSBAR]);
}
2012-07-22 13:34:45 +00:00
#define STAT_LAYOUTS 13
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void
SCR_DrawLayout(void)
{
if (!cl.frame.playerstate.stats[STAT_LAYOUTS])
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{
return;
2012-07-22 13:34:45 +00:00
}
2012-07-22 13:34:45 +00:00
SCR_ExecuteLayoutString(cl.layout);
}
/*
* This is called every frame, and can also be called
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* explicitly to flush text to the screen.
*/
2012-07-22 13:34:45 +00:00
void
SCR_UpdateScreen(void)
{
int numframes;
int i;
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float separation[2] = {0, 0};
/* if the screen is disabled (loading plaque is
2012-07-22 13:34:45 +00:00
up, or vid mode changing) do nothing at all */
if (cls.disable_screen)
{
if (Sys_Milliseconds() - cls.disable_screen > 120000)
{
cls.disable_screen = 0;
2012-07-22 13:34:45 +00:00
Com_Printf("Loading plaque timed out.\n");
}
return;
}
if (!scr_initialized || !con.initialized)
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{
return; /* not initialized yet */
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}
separation[0] = 0;
separation[1] = 0;
numframes = 1;
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for (i = 0; i < numframes; i++)
{
R_BeginFrame(separation[i]);
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if (scr_draw_loading == 2)
{
/* loading plaque over black screen */
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int w, h;
R_SetPalette(NULL);
scr_draw_loading = false;
Draw_GetPicSize(&w, &h, "loading");
Draw_Pic((viddef.width - w) / 2, (viddef.height - h) / 2, "loading");
}
/* if a cinematic is supposed to be running,
handle menus and console specially */
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else if (cl.cinematictime > 0)
{
if (cls.key_dest == key_menu)
{
if (cl.cinematicpalette_active)
{
R_SetPalette(NULL);
cl.cinematicpalette_active = false;
}
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M_Draw();
}
else if (cls.key_dest == key_console)
{
if (cl.cinematicpalette_active)
{
R_SetPalette(NULL);
cl.cinematicpalette_active = false;
}
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SCR_DrawConsole();
}
else
{
SCR_DrawCinematic();
}
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}
else
{
/* make sure the game palette is active */
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if (cl.cinematicpalette_active)
{
R_SetPalette(NULL);
cl.cinematicpalette_active = false;
}
/* do 3D refresh drawing, and then update the screen */
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SCR_CalcVrect();
/* clear any dirty part of the background */
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SCR_TileClear();
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V_RenderView(separation[i]);
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SCR_DrawStats();
if (cl.frame.playerstate.stats[STAT_LAYOUTS] & 1)
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{
SCR_DrawLayout();
}
if (cl.frame.playerstate.stats[STAT_LAYOUTS] & 2)
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{
CL_DrawInventory();
}
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SCR_DrawNet();
SCR_CheckDrawCenterString();
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if (cl_drawfps->value)
{
char s[8];
sprintf(s, "%3.0ffps", 1 / cls.frametime);
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DrawString(viddef.width - 64, 0, s);
}
if (scr_timegraph->value)
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{
SCR_DebugGraph(cls.frametime * 300, 0);
}
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if (scr_debuggraph->value || scr_timegraph->value ||
scr_netgraph->value)
{
SCR_DrawDebugGraph();
}
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SCR_DrawPause();
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SCR_DrawConsole();
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M_Draw();
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SCR_DrawLoading();
}
}
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GLimp_EndFrame();
}
2010-06-18 16:41:26 +00:00
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void
SCR_DrawCrosshair(void)
{
if (!crosshair->value)
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{
return;
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}
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if (crosshair->modified)
{
crosshair->modified = false;
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SCR_TouchPics();
}
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if (crosshair_scale->modified)
{
crosshair_scale->modified = false;
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if (crosshair_scale->value > 5)
{
Cvar_SetValue("crosshair_scale", 5);
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}
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else if (crosshair_scale->value < 0.25)
{
Cvar_SetValue("crosshair_scale", 0.25);
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}
}
if (!crosshair_pic[0])
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{
return;
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}
Draw_Pic(scr_vrect.x + ((scr_vrect.width - crosshair_width) >> 1),
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scr_vrect.y + ((scr_vrect.height - crosshair_height) >> 1),
crosshair_pic);
}
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float
SCR_GetHUDScale(void)
{
float scale;
if (gl_hudscale->value < 0)
{
int i = viddef.width / 640;
while (i > viddef.height / 240)
{
i--;
}
if (i < 1)
{
i = 1;
}
scale = i;
}
else
{
scale = gl_hudscale->value;
}
return scale;
}