2023-12-24 21:31:23 +00:00
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name: Build windows application
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run-name: windows
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on:
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push:
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tags:
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- "*"
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jobs:
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2024-03-21 20:47:17 +00:00
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build64:
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2023-12-24 21:31:23 +00:00
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runs-on: windows-latest
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strategy:
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fail-fast: false
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matrix:
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include:
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- { sys: mingw64, env: x86_64 }
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steps:
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- uses: msys2/setup-msys2@v2
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with:
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msystem: ${{matrix.sys}}
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update: true
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install: >-
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git
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make
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zip
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unzip
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mingw-w64-${{matrix.env}}-curl
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mingw-w64-${{matrix.env}}-ffmpeg
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mingw-w64-${{matrix.env}}-gcc
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mingw-w64-${{matrix.env}}-make
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mingw-w64-${{matrix.env}}-openal
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mingw-w64-${{matrix.env}}-SDL2
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mingw-w64-${{matrix.env}}-vulkan-headers
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mingw-w64-${{matrix.env}}-wget
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- name: Check out repository code
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uses: actions/checkout@v4
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- name: Build Release code
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shell: msys2 {0}
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run: |
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make
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- name: Create release package
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shell: msys2 {0}
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run: |
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# copy docs
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cp -rv stuff/mapfixes/* LICENSE README.md doc release/
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# static ffmpeg
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wget -c https://github.com/BtbN/FFmpeg-Builds/releases/download/autobuild-2023-11-30-12-55/ffmpeg-n6.0.1-win64-lgpl-shared-6.0.zip
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unzip -o ffmpeg-n6.0.1-win64-lgpl-shared-6.0.zip
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cp ffmpeg-n6.0.1-win64-lgpl-shared-6.0/bin/*.dll release/
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2023-12-24 22:14:45 +00:00
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# remove unused libraries
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rm -fv release/avdevice*.dll release/avfilter*.dll release/postproc*.dll
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2023-12-24 21:31:23 +00:00
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# static SDL2
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2024-03-21 20:47:17 +00:00
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wget -c https://github.com/libsdl-org/SDL/releases/download/release-2.30.1/SDL2-2.30.1-win32-x64.zip
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unzip -o SDL2-2.30.1-win32-x64.zip
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2023-12-24 21:31:23 +00:00
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cp SDL2.dll release/
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# static openal
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wget -c https://www.openal-soft.org/openal-binaries/openal-soft-1.23.1-bin.zip
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unzip -o openal-soft-1.23.1-bin.zip
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cp openal-soft-1.23.1-bin/bin/Win64/soft_oal.dll release/OpenAL32.dll
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# static curl
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wget -c https://curl.se/windows/dl-8.5.0_3/curl-8.5.0_3-win64-mingw.zip
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unzip -o curl-8.5.0_3-win64-mingw.zip
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cp curl-8.5.0_3-win64-mingw/bin/libcurl-x64.dll release/curl.dll
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# create archive
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mkdir yquake2remaster-${{matrix.env}}-${{github.ref_name}}
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cp -rv release/* yquake2remaster-${{matrix.env}}-${{github.ref_name}}
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zip -9r yquake2remaster-${{matrix.env}}-${{github.ref_name}}.zip yquake2remaster-${{matrix.env}}-${{github.ref_name}}
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- name: Upload Release Asset
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2024-06-22 13:46:47 +00:00
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uses: softprops/action-gh-release@v2
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2023-12-24 21:31:23 +00:00
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with:
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files: |
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yquake2remaster-${{matrix.env}}-${{github.ref_name}}.zip
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2024-03-21 20:47:17 +00:00
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build32:
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runs-on: windows-latest
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strategy:
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fail-fast: false
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matrix:
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include:
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- { sys: mingw32, env: i686 }
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steps:
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- uses: msys2/setup-msys2@v2
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with:
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msystem: ${{matrix.sys}}
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update: true
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install: >-
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git
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make
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zip
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unzip
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mingw-w64-${{matrix.env}}-curl
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mingw-w64-${{matrix.env}}-ffmpeg
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mingw-w64-${{matrix.env}}-gcc
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mingw-w64-${{matrix.env}}-make
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mingw-w64-${{matrix.env}}-openal
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mingw-w64-${{matrix.env}}-SDL2
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mingw-w64-${{matrix.env}}-vulkan-headers
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mingw-w64-${{matrix.env}}-wget
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- name: Check out repository code
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uses: actions/checkout@v4
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- name: Build Release code
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shell: msys2 {0}
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run: |
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sed -i 's|WITH_AVCODEC:=yes|WITH_AVCODEC:=no|g' Makefile
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make
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- name: Create release package
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shell: msys2 {0}
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run: |
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# copy docs
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cp -rv stuff/mapfixes/* LICENSE README.md doc release/
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# static SDL2
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wget -c https://github.com/libsdl-org/SDL/releases/download/release-2.30.1/SDL2-2.30.1-win32-x86.zip
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unzip -o SDL2-2.30.1-win32-x86.zip
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cp SDL2.dll release/
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# static openal
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wget -c https://www.openal-soft.org/openal-binaries/openal-soft-1.23.1-bin.zip
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unzip -o openal-soft-1.23.1-bin.zip
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cp openal-soft-1.23.1-bin/bin/Win32/soft_oal.dll release/OpenAL32.dll
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# static curl
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wget -c https://curl.se/windows/dl-8.5.0_3/curl-8.5.0_3-win32-mingw.zip
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unzip -o curl-8.5.0_3-win32-mingw.zip
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cp curl-8.5.0_3-win32-mingw/bin/libcurl.dll release/curl.dll
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# create archive
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mkdir yquake2remaster-${{matrix.env}}-${{github.ref_name}}
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cp -rv release/* yquake2remaster-${{matrix.env}}-${{github.ref_name}}
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zip -9r yquake2remaster-${{matrix.env}}-${{github.ref_name}}.zip yquake2remaster-${{matrix.env}}-${{github.ref_name}}
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- name: Upload Release Asset
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2024-06-22 13:46:47 +00:00
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uses: softprops/action-gh-release@v2
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2024-03-21 20:47:17 +00:00
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with:
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files: |
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yquake2remaster-${{matrix.env}}-${{github.ref_name}}.zip
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