2016-12-03 08:24:33 +00:00
|
|
|
# Yamagi Quake II
|
2016-06-06 18:10:12 +00:00
|
|
|
|
|
|
|
This is the Yamagi Quake II Client, an enhanced version of id Software's Quake
|
|
|
|
II with focus on offline and coop gameplay. Both the gameplay and the graphics
|
|
|
|
are unchanged, but many bugs if the last official release were fixed and some
|
2017-05-25 08:20:12 +00:00
|
|
|
nice to have features like widescreen support and a modern OpenGL 3.2 renderer
|
|
|
|
were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64
|
|
|
|
bit clean. It works perfectly on modern processors and operating systems. Yamagi
|
|
|
|
Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD,
|
2018-07-12 17:17:09 +00:00
|
|
|
Windows and OS X (experimental).
|
2016-06-06 18:10:12 +00:00
|
|
|
|
|
|
|
This code is build upon Icculus Quake II, which itself is based on Quake II
|
2016-12-02 15:38:42 +00:00
|
|
|
3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the
|
2016-06-06 18:10:12 +00:00
|
|
|
LICENSE file for further information.
|
|
|
|
|
|
|
|
|
2018-11-07 14:58:22 +00:00
|
|
|
## Documentation
|
2016-06-06 18:10:12 +00:00
|
|
|
|
2018-11-07 14:58:22 +00:00
|
|
|
Before asking any questions read through the documentation! The current
|
2018-11-07 15:34:12 +00:00
|
|
|
version can be found here: [doc/01_index.md](doc/01_index.md)
|
2016-06-06 18:10:12 +00:00
|
|
|
|
|
|
|
|
2018-11-07 14:58:22 +00:00
|
|
|
## Releases
|
2016-06-06 18:10:12 +00:00
|
|
|
|
2018-11-07 15:34:12 +00:00
|
|
|
The official releases (including Windows binaries) can be found at our
|
2019-05-13 15:48:46 +00:00
|
|
|
homepage: https://www.yamagi.org/quake2
|
|
|
|
**Unsupported** preview builds for Windows can be found at
|
|
|
|
https://deponie.yamagi.org/quake2/misc/
|