Commit graph

13 commits

Author SHA1 Message Date
Yamagi
6fb2d6e4da Update CHANGELOG for 2.07. 2020-02-24 17:09:26 +01:00
Yamagi Burmeister
7d03e115bf Update CHANGELOG for the upcoming 2.06 release. 2019-11-10 18:28:56 +01:00
Yamagi Burmeister
dc16877ae2 Update the CHANGELOG for 2.05. 2019-02-04 14:44:41 +01:00
Yamagi Burmeister
800a595225 Update the CHANGELOG for 2.04. 2017-05-25 11:45:51 +02:00
Yamagi Burmeister
d7c1d9d7fc Update CHANGELOG 2016-06-25 10:38:12 +02:00
Yamagi Burmeister
89586edf99 Update CHANGELOG 2015-09-07 17:16:50 +02:00
Yamagi Burmeister
f749f68162 Update CHANGELOG 2015-03-13 18:16:31 +01:00
Yamagi Burmeister
403909be89 There will be no open RC 2014-05-08 17:31:56 +02:00
Yamagi Burmeister
58520be47b Update CHANGELOG
With this commit the clean up of Ground Zero aka rogue is finished. It
took me 10 month and about 150 hours. Every line of code was audited,
hundered of sanity checks added and of course all known bugs fixed.
Additionally the whole code was reformated. All in all Ground Zero
should now be much more reliable and or the first time in ~16 years
completeable without any crashes, logic bugs or the like.

To say some kind words: Ground Zero was by far the best game module code
that I've seen so far in my whole Quake II work. Especially the new
stuff like the Stalker or the Black Window was in much better shape that
anything else. Good work, whoever wrote it. :)

Of course this code is totaly untested. The next step is testing,
testing and testing.
2014-02-06 19:38:32 +01:00
Yamagi Burmeister
2d422cb5ce 1.07 changes 2012-12-30 17:56:29 +01:00
Yamagi Burmeister
c51492f1bb Update the CHANGELOG 2012-07-01 10:36:47 +02:00
Yamagi Burmeister
7ce175a795 Update Changelog 2012-04-29 13:46:02 +02:00
Yamagi Burmeister
b4363080c7 Added a CHANGELOG 2011-12-08 11:02:36 +00:00