worldspawn/plugins/mapq3
Marco Hladik 826d115cb1 Gracefully deal with entity attributes of the same name. This is needed for
the Input/Output system. We append numerations separated by a '#' character
and strip the when saving the map. The editor will intelligently pick a
name for us.
2021-06-06 12:27:36 +02:00
..
Makefile Destroy the cmake dependency. 2021-06-02 12:31:03 +02:00
parse.cpp Initial commit 2020-11-17 12:16:16 +01:00
parse.h Initial commit 2020-11-17 12:16:16 +01:00
plugin.cpp Destroy the cmake dependency. 2021-06-02 12:31:03 +02:00
write.cpp Gracefully deal with entity attributes of the same name. This is needed for 2021-06-06 12:27:36 +02:00
write.h Initial commit 2020-11-17 12:16:16 +01:00