Commit graph

18 commits

Author SHA1 Message Date
112f4b3732
platform.game: add ktx to the list of supported texture types 2022-07-14 21:26:55 -07:00
f753e6f3ba Building fixes from the Win32 branch. (#19)
To make sure the repo is back in-sync

Co-authored-by: Marco Hladik <marco@icculus.org>
Reviewed-on: https://git.vera-visions.com:3000/tech/worldspawn/pulls/19
2022-05-13 09:34:58 -07:00
c353639515
Add support for WAD2/WAD3 loading, as well as fixed PAK support. 2022-01-23 12:11:44 -08:00
c4655a19e1
Add toolbar buttons for 'additive selection' as well as 'auto-expand selection'. 2021-12-30 16:51:53 -08:00
9152440420
UX updates to make this all more bearable 2021-10-31 21:39:43 +01:00
8245692e20 Swap ClipSelected and SplitSelected default keybindings 2021-08-04 23:12:23 +02:00
53992b8ed2 If LastFolder isn't set, pick enginePath, not userGamePath 2021-08-04 16:23:22 +02:00
4e16e2dd49 Change back some of the behaviour, because it'd break usability with
specialized functions.
2021-08-04 12:09:49 +02:00
b972ae90af Get rid of shortcuts in labels and descriptions when they're in-fact, variable 2021-06-07 09:53:24 +02:00
18c047d29b default_build_menu.xml: change wastes to platform 2021-06-05 21:28:27 +02:00
270b5c757b default_build_menu.xml: remove vmap extension 2021-06-05 21:26:03 +02:00
ae23f6b468 Added defaultkeys.ini, which will allow us to sensible set default
shortcuts without having to hardcode that stuff
2021-06-05 21:08:08 +02:00
13aa866ef3 Get rid of the prefix game definition and path nonsense 2021-06-05 14:30:03 +02:00
806a6fd08c Get rid of global.xlink 2021-06-05 13:57:40 +02:00
1cfa5fc5cd Makefile: Move resources via resources/Makefile 2021-06-02 15:51:27 +02:00
af91433555 Destroy the cmake dependency. 2021-06-02 12:31:03 +02:00
79b2c431b2 Work towards redoing some of the UX has begun, affecting our side-bar, the
way we spawn and manipulate objects... etc. Mail the feedback.
2020-12-19 21:17:19 +01:00
600a90924e Initial commit 2020-11-17 12:16:16 +01:00