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nuclide
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f011126858
nuclide
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Marco Hladik
f011126858
Fixed the crouch-stay bug on a new round trigger, tried fixing crouching-jumping a little so you can't hover across the map
2018-01-01 12:20:51 -08:00
..
Client
Fixed the crouch-stay bug on a new round trigger, tried fixing crouching-jumping a little so you can't hover across the map
2018-01-01 12:20:51 -08:00
Menu
Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
2017-12-28 05:31:31 -08:00
Server
Fixed the crouch-stay bug on a new round trigger, tried fixing crouching-jumping a little so you can't hover across the map
2018-01-01 12:20:51 -08:00
Shared
Fixes for ArmouryEntity and fixed grenade weapon switching.
2017-12-28 19:56:54 -08:00
Web
Player drops primary weapon/bomb now upon death
2017-06-27 02:04:25 +02:00
Builtins.h
Added shell ejection to the view
2017-11-20 11:16:42 -06:00
FreeCS-CE.prj
Actual sources for commit dccd39b66c8f76221277e16482d44af9b5a63581
2017-11-27 00:52:25 -06:00
Globals.h
Fixed a possible problem with hostages being rescued... multiple times in one frame.
2017-11-22 15:34:09 -06:00
Math.h
Stepping and crouch fixes, because we needed those. Badly.
2017-12-28 15:01:05 -08:00