.. |
AmbientSound.c
|
Cleaned a few things up and fixed doors being able to be triggered from above
|
2017-07-03 13:55:11 +02:00 |
Ammo.c
|
Fixed #65
|
2017-11-18 00:30:20 -06:00 |
ArmouryEntity.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
Client.c
|
Fixed a possible problem with hostages being rescued... multiple times in one frame.
|
2017-11-22 15:34:09 -06:00 |
Damage.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
Defs.h
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
EntHostage.c
|
Fixed hostage movement so that it fixes #22
|
2017-07-03 04:12:45 +02:00 |
Entities.c
|
Fixed multi_source trigger problem on complex maps like de_aztec
|
2017-07-01 02:39:15 +02:00 |
EnvObjects.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
Footsteps.c
|
Fixed a stupid assumption about footsteps
|
2017-11-17 15:20:51 -06:00 |
FuncBombTarget.c
|
Cleaning up...
|
2017-05-01 01:21:49 +02:00 |
FuncBreakable.c
|
kill command kevlar fix. fixes #53
|
2017-11-11 15:46:04 -06:00 |
FuncButton.c
|
kill command kevlar fix. fixes #53
|
2017-11-11 15:46:04 -06:00 |
FuncBuyZone.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
FuncDoor.c
|
kill command kevlar fix. fixes #53
|
2017-11-11 15:46:04 -06:00 |
FuncDoorRotating.c
|
kill command kevlar fix. fixes #53
|
2017-11-11 15:46:04 -06:00 |
FuncEscapeZone.c
|
Cleaning up...
|
2017-05-01 01:21:49 +02:00 |
FuncHostageRescue.c
|
Fixed a possible problem with hostages being rescued... multiple times in one frame.
|
2017-11-22 15:34:09 -06:00 |
FuncLadder.c
|
Weapon selection now cares about the grenade slot again.
|
2017-07-01 20:31:35 +02:00 |
FuncPushable.c
|
Cleaned a few things up and fixed doors being able to be triggered from above
|
2017-07-03 13:55:11 +02:00 |
FuncVIPSafetyZone.c
|
Cleaning up...
|
2017-05-01 01:21:49 +02:00 |
Input.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
Light.c
|
Fixed player animations
|
2017-06-24 14:36:36 +02:00 |
Main.c
|
Fixed a possible problem with hostages being rescued... multiple times in one frame.
|
2017-11-22 15:34:09 -06:00 |
Makefile
|
Added splitscreen stuff (experimental)
|
2017-11-16 16:53:02 -06:00 |
Money.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
PhysicsMove.c
|
Cleaning up...
|
2017-05-01 01:21:49 +02:00 |
Player.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
progs.src
|
Added sv_voxannounce, which will advertise the time remaining
|
2017-11-18 15:21:39 -06:00 |
Rules.c
|
Fixed #65
|
2017-11-18 00:30:20 -06:00 |
Spawn.c
|
Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
|
2017-12-01 13:02:58 -06:00 |
Timer.c
|
Fixed #79 by updating the spectator check
|
2017-11-19 20:03:30 -06:00 |
TraceAttack.c
|
kill command kevlar fix. fixes #53
|
2017-11-11 15:46:04 -06:00 |
Triggers.c
|
kill command kevlar fix. fixes #53
|
2017-11-11 15:46:04 -06:00 |
Vox.c
|
Fixed #79 by updating the spectator check
|
2017-11-19 20:03:30 -06:00 |