nuclide/base/resources.pk3dir/decls/def/player.def
Marco Cawthorne e27e2a85ec
* fix dirFromTarget() logic
* passing of extra damageDecl values from radiusDamage() calls

* add fun cg_modelSpin/Bob cvars

* NSActor::MaxAmmo(int) added

* NSItem::ItemPickUpCheck(entity) added

* base/ cleanup
2024-09-20 09:38:02 -07:00

9 lines
97 B
Modula-2

entityDef player
{
"spawnclass" "NSClientPlayer"
}
entityDef player_mp
{
"inherit" "player"
}