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nuclide
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Marco Hladik
5b58351619
w_chainsaw: move towards the victim you're cutting with that thing. Ala scihunt
2019-03-06 20:23:31 +01:00
..
cstrike
cstrike: changed gravity modifier for the grenades. Assuming they're half, since consistent with HL's default frag.
2019-03-02 01:03:39 +01:00
scihunt
w_chainsaw: move towards the victim you're cutting with that thing. Ala scihunt
2019-03-06 20:23:31 +01:00
valve
w_glock: fixed typo
2019-03-02 01:03:54 +01:00
decals.c
CSQC: Change references to 'self' to pSeat->ePlayer to make sure we're targetting the current clientseat. Self might refer to shadow clients.
2019-03-01 17:13:47 +01:00
effects.c
Effects: Moved precaches for effects into one place. Fixed ric_metal from being played outside CSTRIKE
2019-03-02 11:04:38 +01:00
pmove.c
PMove: Run Game_Input after physics are run, to make sure that weapons like e.g. the C4 know when we're inside a zone trigger
2019-03-03 11:57:42 +01:00
spraylogo.cpp
Major cleanup and restructuring. This breaks everything. I'm very, very sorry.
2019-01-19 05:50:25 +01:00