30 lines
411 B
C++
30 lines
411 B
C++
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class player
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{
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entity p_model;
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int p_hand_bone;
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int p_model_bone;
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vector netorigin;
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vector netvelocity;
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float netflags;
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float netjumptime;
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float netteleport_time;
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float activeweapon;
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float weapons;
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float lastweapon;
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float health;
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float armor;
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float pitch;
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float viewzoom;
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vector view_ofs;
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#ifdef CSQC
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virtual void() gun_offset;
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virtual void() draw;
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virtual float() predraw;
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#endif
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};
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